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authorMarek Olšák <[email protected]>2010-12-22 01:58:52 +0100
committerMarek Olšák <[email protected]>2010-12-23 16:54:58 +0100
commit4a710469e0df18220ff13f91e007738aebce640e (patch)
tree14ec175d65972e02589bbb13eaf1996b9cad4577 /src/mesa/math/m_eval.h
parent998657112b09f354232ab521dc62f00aa77921d9 (diff)
st/mesa: do not require all texture formats to be renderable
This is a bandaid on the problem that if some formats were not renderable (like luminance_alpha), st/mesa fell back to some RGBA format, so basically some non-renderable formats were actually not used at all. This is only a problem with hardware drivers, softpipe can render to anything. Instead, require only RGB8/RGBA8 to be renderable.
Diffstat (limited to 'src/mesa/math/m_eval.h')
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