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author | Marek Olšák <[email protected]> | 2010-12-22 01:58:52 +0100 |
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committer | Marek Olšák <[email protected]> | 2010-12-23 16:54:58 +0100 |
commit | 4a710469e0df18220ff13f91e007738aebce640e (patch) | |
tree | 14ec175d65972e02589bbb13eaf1996b9cad4577 /src/mesa/math/m_eval.h | |
parent | 998657112b09f354232ab521dc62f00aa77921d9 (diff) |
st/mesa: do not require all texture formats to be renderable
This is a bandaid on the problem that if some formats were not renderable
(like luminance_alpha), st/mesa fell back to some RGBA format, so basically
some non-renderable formats were actually not used at all. This is only
a problem with hardware drivers, softpipe can render to anything.
Instead, require only RGB8/RGBA8 to be renderable.
Diffstat (limited to 'src/mesa/math/m_eval.h')
0 files changed, 0 insertions, 0 deletions