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authorKenneth Graunke <[email protected]>2013-06-26 11:58:38 -0700
committerKenneth Graunke <[email protected]>2013-06-28 13:35:11 -0700
commit745f6c692cda4ae74d0de3b4128cc39d2ffc2054 (patch)
tree498c24e31cc451fc7923e81b494c78de0b0f23ed /src/mesa/math/m_eval.c
parentc309e64db8795ce0786f4b631dbc9488d0583893 (diff)
i965: Split surface format code into a new file (brw_surface_formats.c).
brw_wm_surface_state.c has gotten rather large and unwieldy. At this point, it consists of two separate portions: 1. Surface format code This includes the giant table of surface formats and what features they support on each generation, as well as the code to translate between Mesa formats and hardware formats. This is used across all generations. 2. Binding table (SURFACE_STATE) related code. This is the code to generate SURFACE_STATE entries for renderbuffers, textures, transform feedback buffers, constant buffers, and so on, as well as the code to assemble them into binding tables. This is only used on Gen4-6; gen7_surface_state.c has Gen7+ code. Since the two are logically separate, and one is reused on every generation while the other is not, it makes a lot of sense to split them out. It should also make finding code easier. No code is changed by this patch. I simply copied the file then deleted portions of both. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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