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authorKeith Whitwell <[email protected]>2000-11-16 21:05:34 +0000
committerKeith Whitwell <[email protected]>2000-11-16 21:05:34 +0000
commit23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch)
tree21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/math/m_debug_xform.c
parent179516673211a2350e479d5321840291f339f5dd (diff)
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/math/m_debug_xform.c')
-rw-r--r--src/mesa/math/m_debug_xform.c930
1 files changed, 930 insertions, 0 deletions
diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c
new file mode 100644
index 00000000000..5041fc4ee07
--- /dev/null
+++ b/src/mesa/math/m_debug_xform.c
@@ -0,0 +1,930 @@
+/* $Id: m_debug_xform.c,v 1.1 2000/11/16 21:05:41 keithw Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Updated for P6 architecture by Gareth Hughes.
+ */
+
+#include "glheader.h"
+#include "context.h"
+#include "mem.h"
+
+#include "m_debug_xform.h"
+#include "m_matrix.h"
+#include "m_xform.h"
+
+
+#ifdef DEBUG /* This code only used for debugging */
+
+
+/* Comment this out to deactivate the cycle counter.
+ * NOTE: it works only on CPUs which know the 'rdtsc' command (586 or higher)
+ * (hope, you don't try to debug Mesa on a 386 ;)
+ */
+#if defined(__GNUC__) && defined(__i386__) && defined(USE_X86_ASM)
+#define RUN_XFORM_BENCHMARK
+#endif
+
+#define TEST_COUNT 128 /* size of the tested vector array */
+
+#define REQUIRED_PRECISION 10 /* allow 4 bits to miss */
+#define MAX_PRECISION 24 /* max. precision possible */
+
+
+#ifdef RUN_XFORM_BENCHMARK
+/* Overhead of profiling counter in cycles. Automatically adjusted to
+ * your machine at run time - counter initialization should give very
+ * consistent results.
+ */
+static int need_counter = 1;
+static long counter_overhead = 0;
+
+/* Modify the the number of tests if you like.
+ * We take the minimum of all results, because every error should be
+ * positive (time used by other processes, task switches etc).
+ * It is assumed that all calculations are done in the cache.
+ */
+
+#if 1 /* PPro, PII, PIII version */
+
+/* Profiling on the P6 architecture requires a little more work, due to
+ * the internal out-of-order execution. We must perform a serializing
+ * 'cpuid' instruction before and after the 'rdtsc' instructions to make
+ * sure no other uops are executed when we sample the timestamp counter.
+ */
+#define INIT_COUNTER() \
+ do { \
+ int cycle_i; \
+ counter_overhead = LONG_MAX; \
+ for ( cycle_i = 0 ; cycle_i < 4 ; cycle_i++ ) { \
+ long cycle_tmp1 = 0, cycle_tmp2 = 0; \
+ __asm__ ( "push %%ebx \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "rdtsc \n" \
+ "mov %%eax, %0 \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "pop %%ebx \n" \
+ "push %%ebx \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "rdtsc \n" \
+ "mov %%eax, %1 \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "pop %%ebx \n" \
+ : "=m" (cycle_tmp1), "=m" (cycle_tmp2) \
+ : : "eax", "ecx", "edx" ); \
+ if ( counter_overhead > (cycle_tmp2 - cycle_tmp1) ) { \
+ counter_overhead = cycle_tmp2 - cycle_tmp1; \
+ } \
+ } \
+ } while (0)
+
+#define BEGIN_RACE(x) \
+ x = LONG_MAX; \
+ for ( cycle_i = 0 ; cycle_i < 10 ; cycle_i++ ) { \
+ long cycle_tmp1 = 0, cycle_tmp2 = 0; \
+ __asm__ ( "push %%ebx \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "rdtsc \n" \
+ "mov %%eax, %0 \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "pop %%ebx \n" \
+ : "=m" (cycle_tmp1) \
+ : : "eax", "ecx", "edx" );
+
+#define END_RACE(x) \
+ __asm__ ( "push %%ebx \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "rdtsc \n" \
+ "mov %%eax, %0 \n" \
+ "xor %%eax, %%eax \n" \
+ "cpuid \n" \
+ "pop %%ebx \n" \
+ : "=m" (cycle_tmp2) \
+ : : "eax", "ecx", "edx" ); \
+ if ( x > (cycle_tmp2 - cycle_tmp1) ) { \
+ x = cycle_tmp2 - cycle_tmp1; \
+ } \
+ } \
+ x -= counter_overhead;
+
+#else /* PPlain, PMMX version */
+
+/* To ensure accurate results, we stall the pipelines with the
+ * non-pairable 'cdq' instruction. This ensures all the code being
+ * profiled is complete when the 'rdtsc' instruction executes.
+ */
+#define INIT_COUNTER(x) \
+ do { \
+ int cycle_i; \
+ x = LONG_MAX; \
+ for ( cycle_i = 0 ; cycle_i < 32 ; cycle_i++ ) { \
+ long cycle_tmp1, cycle_tmp2, dummy; \
+ __asm__ ( "mov %%eax, %0" : "=a" (cycle_tmp1) ); \
+ __asm__ ( "mov %%eax, %0" : "=a" (cycle_tmp2) ); \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "rdtsc" : "=a" (cycle_tmp1), "=d" (dummy) ); \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "rdtsc" : "=a" (cycle_tmp2), "=d" (dummy) ); \
+ if ( x > (cycle_tmp2 - cycle_tmp1) ) \
+ x = cycle_tmp2 - cycle_tmp1; \
+ } \
+ } while (0)
+
+#define BEGIN_RACE(x) \
+ x = LONG_MAX; \
+ for ( cycle_i = 0 ; cycle_i < 16 ; cycle_i++ ) { \
+ long cycle_tmp1, cycle_tmp2, dummy; \
+ __asm__ ( "mov %%eax, %0" : "=a" (cycle_tmp1) ); \
+ __asm__ ( "mov %%eax, %0" : "=a" (cycle_tmp2) ); \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "rdtsc" : "=a" (cycle_tmp1), "=d" (dummy) );
+
+
+#define END_RACE(x) \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "cdq" ); \
+ __asm__ ( "rdtsc" : "=a" (cycle_tmp2), "=d" (dummy) ); \
+ if ( x > (cycle_tmp2 - cycle_tmp1) ) \
+ x = cycle_tmp2 - cycle_tmp1; \
+ } \
+ x -= counter_overhead;
+
+#endif
+
+#else
+
+#define BEGIN_RACE(x)
+#define END_RACE(x)
+
+#endif
+
+
+static char *mesa_profile = NULL;
+
+
+enum { NIL=0, ONE=1, NEG=-1, VAR=2 };
+
+static int m_general[16] = {
+ VAR, VAR, VAR, VAR,
+ VAR, VAR, VAR, VAR,
+ VAR, VAR, VAR, VAR,
+ VAR, VAR, VAR, VAR
+};
+static int m_identity[16] = {
+ ONE, NIL, NIL, NIL,
+ NIL, ONE, NIL, NIL,
+ NIL, NIL, ONE, NIL,
+ NIL, NIL, NIL, ONE
+};
+static int m_2d[16] = {
+ VAR, VAR, NIL, VAR,
+ VAR, VAR, NIL, VAR,
+ NIL, NIL, ONE, NIL,
+ NIL, NIL, NIL, ONE
+};
+static int m_2d_no_rot[16] = {
+ VAR, NIL, NIL, VAR,
+ NIL, VAR, NIL, VAR,
+ NIL, NIL, ONE, NIL,
+ NIL, NIL, NIL, ONE
+};
+static int m_3d[16] = {
+ VAR, VAR, VAR, VAR,
+ VAR, VAR, VAR, VAR,
+ VAR, VAR, VAR, VAR,
+ NIL, NIL, NIL, ONE
+};
+static int m_3d_no_rot[16] = {
+ VAR, NIL, NIL, VAR,
+ NIL, VAR, NIL, VAR,
+ NIL, NIL, VAR, VAR,
+ NIL, NIL, NIL, ONE
+};
+static int m_perspective[16] = {
+ VAR, NIL, VAR, NIL,
+ NIL, VAR, VAR, NIL,
+ NIL, NIL, VAR, VAR,
+ NIL, NIL, NEG, NIL
+};
+static int *templates[7] = {
+ m_general,
+ m_identity,
+ m_3d_no_rot,
+ m_perspective,
+ m_2d,
+ m_2d_no_rot,
+ m_3d
+};
+static int mtypes[7] = {
+ MATRIX_GENERAL,
+ MATRIX_IDENTITY,
+ MATRIX_3D_NO_ROT,
+ MATRIX_PERSPECTIVE,
+ MATRIX_2D,
+ MATRIX_2D_NO_ROT,
+ MATRIX_3D
+};
+static char *mstrings[7] = {
+ "MATRIX_GENERAL",
+ "MATRIX_IDENTITY",
+ "MATRIX_3D_NO_ROT",
+ "MATRIX_PERSPECTIVE",
+ "MATRIX_2D",
+ "MATRIX_2D_NO_ROT",
+ "MATRIX_3D"
+};
+
+
+
+static int m_norm_identity[16] = {
+ ONE, NIL, NIL, NIL,
+ NIL, ONE, NIL, NIL,
+ NIL, NIL, ONE, NIL,
+ NIL, NIL, NIL, NIL
+};
+static int m_norm_general[16] = {
+ VAR, VAR, VAR, NIL,
+ VAR, VAR, VAR, NIL,
+ VAR, VAR, VAR, NIL,
+ NIL, NIL, NIL, NIL
+};
+static int m_norm_no_rot[16] = {
+ VAR, NIL, NIL, NIL,
+ NIL, VAR, NIL, NIL,
+ NIL, NIL, VAR, NIL,
+ NIL, NIL, NIL, NIL
+};
+static int *norm_templates[8] = {
+ m_norm_no_rot,
+ m_norm_no_rot,
+ m_norm_no_rot,
+ m_norm_general,
+ m_norm_general,
+ m_norm_general,
+ m_norm_identity,
+ m_norm_identity
+};
+static int norm_types[8] = {
+ NORM_TRANSFORM_NO_ROT,
+ NORM_TRANSFORM_NO_ROT | NORM_RESCALE,
+ NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE,
+ NORM_TRANSFORM,
+ NORM_TRANSFORM | NORM_RESCALE,
+ NORM_TRANSFORM | NORM_NORMALIZE,
+ NORM_RESCALE,
+ NORM_NORMALIZE
+};
+static int norm_scale_types[8] = { /* rescale factor */
+ NIL, /* NIL disables rescaling */
+ VAR,
+ NIL,
+ NIL,
+ VAR,
+ NIL,
+ VAR,
+ NIL
+};
+static int norm_normalize_types[8] = { /* normalizing ?? (no = 0) */
+ 0,
+ 0,
+ 1,
+ 0,
+ 0,
+ 1,
+ 0,
+ 1
+};
+static char *norm_strings[8] = {
+ "NORM_TRANSFORM_NO_ROT",
+ "NORM_TRANSFORM_NO_ROT | NORM_RESCALE",
+ "NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE",
+ "NORM_TRANSFORM",
+ "NORM_TRANSFORM | NORM_RESCALE",
+ "NORM_TRANSFORM | NORM_NORMALIZE",
+ "NORM_RESCALE",
+ "NORM_NORMALIZE"
+};
+
+
+
+/* ================================================================
+ * Helper functions
+ */
+
+static GLfloat rnd( void )
+{
+ GLfloat f = (GLfloat)rand() / (GLfloat)RAND_MAX;
+ GLfloat gran = (GLfloat)(1 << 13);
+
+ f = (GLfloat)(GLint)(f * gran) / gran;
+
+ return f * 2.0 - 1.0;
+}
+
+static int significand_match( GLfloat a, GLfloat b )
+{
+ GLfloat d = a - b;
+ int a_ex, b_ex, d_ex;
+
+ if ( d == 0.0F ) {
+ return MAX_PRECISION; /* Exact match */
+ }
+
+ if ( a == 0.0F || b == 0.0F ) {
+ /* It would probably be better to check if the
+ * non-zero number is denormalized and return
+ * the index of the highest set bit here.
+ */
+ return 0;
+ }
+
+ frexp( a, &a_ex );
+ frexp( b, &b_ex );
+ frexp( d, &d_ex );
+
+ if ( a_ex < b_ex )
+ return a_ex - d_ex;
+ else
+ return b_ex - d_ex;
+}
+
+
+
+/* ================================================================
+ * Reference transformations
+ */
+
+static void ref_transform( GLvector4f *dst,
+ const GLmatrix *mat,
+ const GLvector4f *src,
+ const GLubyte *clipmask,
+ const GLubyte flag )
+{
+ int i;
+ GLfloat *s = (GLfloat *)src->start;
+ GLfloat (*d)[4] = (GLfloat (*)[4])dst->start;
+ const GLfloat *m = mat->m;
+
+ (void) clipmask;
+ (void) flag;
+
+ for ( i = 0 ; i < src->count ; i++ ) {
+ GLfloat x = s[0], y = s[1], z = s[2], w = s[3];
+ d[i][0] = m[0]*x + m[4]*y + m[ 8]*z + m[12]*w;
+ d[i][1] = m[1]*x + m[5]*y + m[ 9]*z + m[13]*w;
+ d[i][2] = m[2]*x + m[6]*y + m[10]*z + m[14]*w;
+ d[i][3] = m[3]*x + m[7]*y + m[11]*z + m[15]*w;
+ s = (GLfloat *)((char *)s + src->stride);
+ }
+}
+
+static void ref_norm_transform_rescale( const GLmatrix *mat,
+ GLfloat scale,
+ const GLvector3f *in,
+ const GLfloat *lengths,
+ const GLubyte mask[],
+ GLvector3f *dest )
+{
+ int i;
+ const GLfloat *s = in->start;
+ const GLfloat *m = mat->inv;
+ GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
+
+ (void) mask;
+ (void) lengths;
+
+ for ( i = 0 ; i < in->count ; i++ ) {
+ GLfloat x = s[0], y = s[1], z = s[2] ;
+ GLfloat tx = m[0]*x + m[1]*y + m[ 2]*z ;
+ GLfloat ty = m[4]*x + m[5]*y + m[ 6]*z ;
+ GLfloat tz = m[8]*x + m[9]*y + m[10]*z ;
+
+ out[i][0] = tx * scale;
+ out[i][1] = ty * scale;
+ out[i][2] = tz * scale;
+
+ s = (GLfloat *)((char *)s + in->stride);
+ }
+}
+
+static void ref_norm_transform_normalize( const GLmatrix *mat,
+ GLfloat scale,
+ const GLvector3f *in,
+ const GLfloat *lengths,
+ const GLubyte mask[],
+ GLvector3f *dest )
+{
+ int i;
+ const GLfloat *s = in->start;
+ const GLfloat *m = mat->inv;
+ GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
+
+ (void) mask;
+
+ for ( i = 0 ; i < in->count ; i++ ) {
+ GLfloat x = s[0], y = s[1], z = s[2] ;
+ GLfloat tx = m[0]*x + m[1]*y + m[ 2]*z ;
+ GLfloat ty = m[4]*x + m[5]*y + m[ 6]*z ;
+ GLfloat tz = m[8]*x + m[9]*y + m[10]*z ;
+
+ if ( !lengths ) {
+ GLfloat len = tx*tx + ty*ty + tz*tz;
+ if ( len > 1e-20 ) {
+ /* Hmmm, don't know how we could test the precalculated
+ * length case...
+ */
+ scale = 1.0 / sqrt( len );
+ out[i][0] = tx * scale;
+ out[i][1] = ty * scale;
+ out[i][2] = tz * scale;
+ } else {
+ out[i][0] = out[i][1] = out[i][2] = 0;
+ }
+ } else {
+ scale = lengths[i];;
+ out[i][0] = tx * scale;
+ out[i][1] = ty * scale;
+ out[i][2] = tz * scale;
+ }
+
+ s = (GLfloat *)((char *)s + in->stride);
+ }
+}
+
+
+
+/* ================================================================
+ * Vertex transformation tests
+ */
+
+/* Ensure our arrays are correctly aligned.
+ */
+#if defined(__GNUC__)
+#define ALIGN16(x) x __attribute__ ((aligned (16)))
+#else
+#define ALIGN16(x) x
+#endif
+static GLfloat ALIGN16(s[TEST_COUNT][5]);
+static GLfloat ALIGN16(d[TEST_COUNT][4]);
+static GLfloat ALIGN16(r[TEST_COUNT][4]);
+
+static int test_transform_function( transform_func func, int psize, int mtype,
+ int masked, long *cycles )
+{
+ GLvector4f source[1], dest[1], ref[1];
+ GLmatrix mat[1];
+ GLfloat *m;
+ GLubyte mask[TEST_COUNT];
+ int i, j;
+#ifdef RUN_XFORM_BENCHMARK
+ int cycle_i; /* the counter for the benchmarks we run */
+#endif
+
+ (void) cycles;
+
+ if ( psize > 4 ) {
+ gl_problem( NULL, "test_transform_function called with psize > 4\n" );
+ return 0;
+ }
+
+ mat->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
+ mat->type = mtypes[mtype];
+
+ m = mat->m;
+
+ m[0] = 63.0; m[4] = 43.0; m[ 8] = 29.0; m[12] = 43.0;
+ m[1] = 55.0; m[5] = 17.0; m[ 9] = 31.0; m[13] = 7.0;
+ m[2] = 44.0; m[6] = 9.0; m[10] = 7.0; m[14] = 3.0;
+ m[3] = 11.0; m[7] = 23.0; m[11] = 91.0; m[15] = 9.0;
+
+ for ( i = 0 ; i < 4 ; i++ ) {
+ for ( j = 0 ; j < 4 ; j++ ) {
+ switch ( templates[mtype][i * 4 + j] ) {
+ case NIL:
+ m[j * 4 + i] = 0.0;
+ break;
+ case ONE:
+ m[j * 4 + i] = 1.0;
+ break;
+ case NEG:
+ m[j * 4 + i] = -1.0;
+ break;
+ case VAR:
+ break;
+ default:
+ abort();
+ }
+ }
+ }
+
+ for ( i = 0 ; i < TEST_COUNT ; i++) {
+ mask[i] = i % 2; /* mask every 2nd element */
+ d[i][0] = s[i][0] = 0.0;
+ d[i][1] = s[i][1] = 0.0;
+ d[i][2] = s[i][2] = 0.0;
+ d[i][3] = s[i][3] = 1.0;
+ for ( j = 0 ; j < psize ; j++ )
+ s[i][j] = rnd();
+ }
+
+ source->data = (GLfloat(*)[4])s;
+ source->start = (GLfloat *)s;
+ source->count = TEST_COUNT;
+ source->stride = sizeof(s[0]);
+ source->size = 4;
+ source->flags = 0;
+
+ dest->data = (GLfloat(*)[4])d;
+ dest->start = (GLfloat *)d;
+ dest->count = TEST_COUNT;
+ dest->stride = sizeof(float[4]);
+ dest->size = 0;
+ dest->flags = 0;
+
+ ref->data = (GLfloat(*)[4])r;
+ ref->start = (GLfloat *)r;
+ ref->count = TEST_COUNT;
+ ref->stride = sizeof(float[4]);
+ ref->size = 0;
+ ref->flags = 0;
+
+ ref_transform( ref, mat, source, NULL, 0 );
+
+ if ( mesa_profile ) {
+ if ( masked ) {
+ BEGIN_RACE( *cycles );
+ func( dest, mat->m, source, mask, 1 );
+ END_RACE( *cycles );
+ } else {
+ BEGIN_RACE( *cycles );
+ func( dest, mat->m, source, NULL, 0 );
+ END_RACE( *cycles );
+ }
+ }
+ else {
+ if ( masked ) {
+ func( dest, mat->m, source, mask, 1 );
+ } else {
+ func( dest, mat->m, source, NULL, 0 );
+ }
+ }
+
+ for ( i = 0 ; i < TEST_COUNT ; i++ ) {
+ if ( masked && (mask[i] & 1) )
+ continue;
+
+ for ( j = 0 ; j < 4 ; j++ ) {
+ if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) {
+ printf( "-----------------------------\n" );
+ printf( "(i = %i, j = %i)\n", i, j );
+ printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
+ d[i][0], r[i][0], r[i][0]-d[i][0],
+ MAX_PRECISION - significand_match( d[i][0], r[i][0] ) );
+ printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
+ d[i][1], r[i][1], r[i][1]-d[i][1],
+ MAX_PRECISION - significand_match( d[i][1], r[i][1] ) );
+ printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
+ d[i][2], r[i][2], r[i][2]-d[i][2],
+ MAX_PRECISION - significand_match( d[i][2], r[i][2] ) );
+ printf( "%f \t %f \t [diff = %e - %i bit missed]\n",
+ d[i][3], r[i][3], r[i][3]-d[i][3],
+ MAX_PRECISION - significand_match( d[i][3], r[i][3] ) );
+ return 0;
+ }
+ }
+ }
+
+ ALIGN_FREE( mat->m );
+ return 1;
+}
+
+void gl_test_all_transform_functions( char *description )
+{
+ int masked, psize, mtype;
+ long benchmark_tab[2][4][7];
+ static int first_time = 1;
+
+ if ( first_time ) {
+ first_time = 0;
+ mesa_profile = getenv( "MESA_PROFILE" );
+ }
+
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile ) {
+ if ( need_counter ) {
+ need_counter = 0;
+ INIT_COUNTER();
+ printf( "counter overhead: %ld cycles\n\n", counter_overhead );
+ }
+ printf( "transform results after hooking in %s functions:\n", description );
+ }
+#endif
+
+ for ( masked = 0 ; masked <= 1 ; masked++ ) {
+ int cma = masked ? 1 : 0;
+ char *cmastring = masked ? "CULL_MASK_ACTIVE" : "0";
+
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile ) {
+ printf( "\n culling: %s \n", masked ? "CULL_MASK_ACTIVE" : "0" );
+ for ( psize = 1 ; psize <= 4 ; psize++ ) {
+ printf( " p%d\t", psize );
+ }
+ printf( "\n--------------------------------------------------------\n" );
+ }
+#endif
+
+ for ( mtype = 0 ; mtype < 7 ; mtype++ ) {
+ for ( psize = 1 ; psize <= 4 ; psize++ ) {
+ transform_func func = gl_transform_tab[cma][psize][mtypes[mtype]];
+ long *cycles = &(benchmark_tab[cma][psize-1][mtype]);
+
+ if ( test_transform_function( func, psize, mtype,
+ masked, cycles ) == 0 ) {
+ char buf[100];
+ sprintf( buf, "gl_transform_tab[%s][%d][%s] failed test (%s)",
+ cmastring, psize, mstrings[mtype], description );
+ gl_problem( NULL, buf );
+ }
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile )
+ printf( " %li\t", benchmark_tab[cma][psize-1][mtype] );
+#endif
+ }
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile )
+ printf( " | [%s]\n", mstrings[mtype] );
+#endif
+ }
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile )
+ printf( "\n" );
+#endif
+ }
+}
+
+
+
+/* ================================================================
+ * Normal transformation tests
+ */
+
+static int test_norm_function( normal_func func, int mtype,
+ int masked, long *cycles )
+{
+ GLvector3f source[1], dest[1], dest2[1], ref[1], ref2[1];
+ GLmatrix mat[1];
+ GLfloat s[TEST_COUNT][5], d[TEST_COUNT][3], r[TEST_COUNT][3];
+ GLfloat d2[TEST_COUNT][3], r2[TEST_COUNT][3], length[TEST_COUNT];
+ GLfloat scale;
+ GLfloat *m;
+ GLubyte mask[TEST_COUNT];
+ int i, j;
+#ifdef RUN_XFORM_BENCHMARK
+ int cycle_i; /* the counter for the benchmarks we run */
+#endif
+
+ (void) cycles;
+
+ mat->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
+ mat->inv = m = mat->m;
+
+ m[0] = 63.0; m[4] = 43.0; m[ 8] = 29.0; m[12] = 43.0;
+ m[1] = 55.0; m[5] = 17.0; m[ 9] = 31.0; m[13] = 7.0;
+ m[2] = 44.0; m[6] = 9.0; m[10] = 7.0; m[14] = 3.0;
+ m[3] = 11.0; m[7] = 23.0; m[11] = 91.0; m[15] = 9.0;
+
+ scale = 1.0F + rnd () * norm_scale_types[mtype];
+
+ for ( i = 0 ; i < 4 ; i++ ) {
+ for ( j = 0 ; j < 4 ; j++ ) {
+ switch ( norm_templates[mtype][i * 4 + j] ) {
+ case NIL:
+ m[j * 4 + i] = 0.0;
+ break;
+ case ONE:
+ m[j * 4 + i] = 1.0;
+ break;
+ case NEG:
+ m[j * 4 + i] = -1.0;
+ break;
+ case VAR:
+ break;
+ default:
+ abort();
+ }
+ }
+ }
+
+ for ( i = 0 ; i < TEST_COUNT ; i++ ) {
+ mask[i] = i % 2; /* mask every 2nd element */
+ d[i][0] = s[i][0] = d2[i][0] = 0.0;
+ d[i][1] = s[i][1] = d2[i][1] = 0.0;
+ d[i][2] = s[i][2] = d2[i][2] = 0.0;
+ for ( j = 0 ; j < 3 ; j++ )
+ s[i][j] = rnd();
+ length[i] = 1 / sqrt( s[i][0]*s[i][0] +
+ s[i][1]*s[i][1] +
+ s[i][2]*s[i][2] );
+ }
+
+ source->data = (GLfloat(*)[3])s;
+ source->start = (GLfloat *)s;
+ source->count = TEST_COUNT;
+ source->stride = sizeof(s[0]);
+ source->flags = 0;
+
+ dest->data = (GLfloat(*)[3])d;
+ dest->start = (GLfloat *)d;
+ dest->count = TEST_COUNT;
+ dest->stride = sizeof(float[3]);
+ dest->flags = 0;
+
+ dest2->data = (GLfloat(*)[3])d2;
+ dest2->start = (GLfloat *)d2;
+ dest2->count = TEST_COUNT;
+ dest2->stride = sizeof(float[3]);
+ dest2->flags = 0;
+
+ ref->data = (GLfloat(*)[3])r;
+ ref->start = (GLfloat *)r;
+ ref->count = TEST_COUNT;
+ ref->stride = sizeof(float[3]);
+ ref->flags = 0;
+
+ ref2->data = (GLfloat(*)[3])r2;
+ ref2->start = (GLfloat *)r2;
+ ref2->count = TEST_COUNT;
+ ref2->stride = sizeof(float[3]);
+ ref2->flags = 0;
+
+ if ( norm_normalize_types[mtype] == 0 ) {
+ ref_norm_transform_rescale( mat, scale, source, NULL, NULL, ref );
+ } else {
+ ref_norm_transform_normalize( mat, scale, source, NULL, NULL, ref );
+ ref_norm_transform_normalize( mat, scale, source, length, NULL, ref2 );
+ }
+
+ if ( mesa_profile ) {
+ if ( masked ) {
+ BEGIN_RACE( *cycles );
+ func( mat, scale, source, NULL, mask, dest );
+ END_RACE( *cycles );
+ func( mat, scale, source, length, mask, dest2 );
+ } else {
+ BEGIN_RACE( *cycles );
+ func( mat, scale, source, NULL, NULL, dest );
+ END_RACE( *cycles );
+ func( mat, scale, source, length, NULL, dest2 );
+ }
+ } else {
+ if ( masked ) {
+ func( mat, scale, source, NULL, mask, dest );
+ func( mat, scale, source, length, mask, dest2 );
+ } else {
+ func( mat, scale, source, NULL, NULL, dest );
+ func( mat, scale, source, length, NULL, dest2 );
+ }
+ }
+
+ for ( i = 0 ; i < TEST_COUNT ; i++ ) {
+ if ( masked && !(mask[i] & 1) )
+ continue;
+
+ for ( j = 0 ; j < 3 ; j++ ) {
+ if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) {
+ printf( "-----------------------------\n" );
+ printf( "(i = %i, j = %i)\n", i, j );
+ printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
+ d[i][0], r[i][0], r[i][0]/d[i][0],
+ MAX_PRECISION - significand_match( d[i][0], r[i][0] ) );
+ printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
+ d[i][1], r[i][1], r[i][1]/d[i][1],
+ MAX_PRECISION - significand_match( d[i][1], r[i][1] ) );
+ printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
+ d[i][2], r[i][2], r[i][2]/d[i][2],
+ MAX_PRECISION - significand_match( d[i][2], r[i][2] ) );
+ return 0;
+ }
+
+ if ( norm_normalize_types[mtype] != 0 ) {
+ if ( significand_match( d2[i][j], r2[i][j] ) < REQUIRED_PRECISION ) {
+ printf( "------------------- precalculated length case ------\n" );
+ printf( "(i = %i, j = %i)\n", i, j );
+ printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
+ d2[i][0], r2[i][0], r2[i][0]/d2[i][0],
+ MAX_PRECISION - significand_match( d2[i][0], r2[i][0] ) );
+ printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
+ d2[i][1], r2[i][1], r2[i][1]/d2[i][1],
+ MAX_PRECISION - significand_match( d2[i][1], r2[i][1] ) );
+ printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
+ d2[i][2], r2[i][2], r2[i][2]/d2[i][2],
+ MAX_PRECISION - significand_match( d2[i][2], r2[i][2] ) );
+ return 0;
+ }
+ }
+ }
+ }
+
+ ALIGN_FREE( mat->m );
+ return 1;
+}
+
+void gl_test_all_normal_transform_functions( char *description )
+{
+ int masked;
+ int mtype;
+ long benchmark_tab[0xf][0x4];
+ static int first_time = 1;
+
+ if ( first_time ) {
+ first_time = 0;
+ mesa_profile = getenv( "MESA_PROFILE" );
+ }
+
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile ) {
+ if ( need_counter ) {
+ need_counter = 0;
+ INIT_COUNTER();
+ printf( "counter overhead: %ld cycles\n\n", counter_overhead );
+ }
+ printf( "normal transform results after hooking in %s functions:\n",
+ description );
+ }
+#endif
+
+ for ( masked = 0 ; masked <= 1 ; masked++ ) {
+ int cma = masked ? 1 : 0;
+ char *cmastring = masked ? "CULL_MASK_ACTIVE" : "0";
+
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile ) {
+ printf( "\n culling: %s \n", masked ? "CULL_MASK_ACTIVE" : "0" );
+ printf( "\n-------------------------------------------------------\n" );
+ }
+#endif
+
+ for ( mtype = 0 ; mtype < 8 ; mtype++ ) {
+ normal_func func = gl_normal_tab[norm_types[mtype]][cma];
+ long *cycles = &(benchmark_tab[mtype][cma]);
+
+ if ( test_norm_function( func, mtype, masked, cycles ) == 0 ) {
+ char buf[100];
+ sprintf( buf, "gl_normal_tab[%s][%s] failed test (%s)",
+ cmastring, norm_strings[mtype], description );
+ gl_problem( NULL, buf );
+ }
+
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile ) {
+ printf( " %li\t", benchmark_tab[mtype][cma] );
+ printf( " | [%s]\n", norm_strings[mtype] );
+ }
+ }
+ if ( mesa_profile )
+ printf( "\n" );
+#else
+ }
+#endif
+ }
+#ifdef RUN_XFORM_BENCHMARK
+ if ( mesa_profile )
+ fflush( stdout );
+#endif
+}
+
+#endif /* DEBUG */