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author | Ian Romanick <[email protected]> | 2011-08-29 14:06:00 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-09-06 12:09:28 -0700 |
commit | d7cb905a5a6e3ad7af1518d8e74620de729a2477 (patch) | |
tree | 2efd49976d85378e07a998c32a7f47f474dba857 /src/mesa/math/m_debug.h | |
parent | e174b5d4835c99d06fbffbacabe4ee1f467a09e0 (diff) |
swrast: Use GL_STENCIL_INDEX for address calculations
GL_COLOR_INDEX produced the same result (because GL_BITMAP is always
used for stencil glDrawPixels), but it was confusing to read. I spent
about 15 minutes wondering, "WTF?"
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/math/m_debug.h')
0 files changed, 0 insertions, 0 deletions