diff options
author | Keith Whitwell <[email protected]> | 2000-12-26 05:09:27 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2000-12-26 05:09:27 +0000 |
commit | cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 (patch) | |
tree | 45385bd755d8e3876c54b2b0113636f5ceb7976a /src/mesa/math/m_clip_tmp.h | |
parent | d1ff1f6798b003a820f5de9fad835ff352f31afe (diff) |
Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
Diffstat (limited to 'src/mesa/math/m_clip_tmp.h')
-rw-r--r-- | src/mesa/math/m_clip_tmp.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h index 321d3a9e616..d977698da57 100644 --- a/src/mesa/math/m_clip_tmp.h +++ b/src/mesa/math/m_clip_tmp.h @@ -1,4 +1,4 @@ -/* $Id: m_clip_tmp.h,v 1.1 2000/11/16 21:05:41 keithw Exp $ */ +/* $Id: m_clip_tmp.h,v 1.2 2000/12/26 05:09:31 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -78,16 +78,16 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, c++; tmpAndMask &= mask; tmpOrMask |= mask; - vProj[i][0] = 0; /* no longer required? */ + vProj[i][0] = 0; vProj[i][1] = 0; vProj[i][2] = 0; vProj[i][3] = 1; } else { GLfloat oow = 1.0F / cw; - vProj[i][3] = oow; vProj[i][0] = cx * oow; vProj[i][1] = cy * oow; vProj[i][2] = cz * oow; + vProj[i][3] = oow; } } @@ -95,7 +95,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, *andMask = (GLubyte) (c < count ? 0 : tmpAndMask); proj_vec->flags |= VEC_SIZE_4; - proj_vec->size = 3; + proj_vec->size = 4; proj_vec->count = clip_vec->count; return proj_vec; } @@ -127,8 +127,6 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, tmpAndMask &= mask; } - gl_vector4f_clean_elem(proj_vec, count, 3); - *orMask = tmpOrMask; *andMask = tmpAndMask; return clip_vec; @@ -159,8 +157,6 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, tmpAndMask &= mask; } - gl_vector4f_clean_elem(proj_vec, count, 3); - *orMask = tmpOrMask; *andMask = tmpAndMask; return clip_vec; |