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authorBrian Paul <[email protected]>2011-11-05 12:59:12 -0600
committerBrian Paul <[email protected]>2011-11-07 14:25:48 -0700
commitf4fb0be605790c55abd7d66564486e5860721c21 (patch)
tree92f00a3aea034166b0ff167a9d41ddc60187b8e8 /src/mesa/main
parent0ef8c0ddc71b1459f28c7b3c4b1c2b7c3cab8228 (diff)
mesa: fix the selection of soft renderbuffer color formats
This fixes a regression from the recent glReadPixels changes found with the piglit hiz tests. Use either MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV for color buffers depending on endian-ness. Before, the gl_renderbuffer::Format field was MESA_FORMAT_RGBA8888 but the data was really stored as MESA_FORMAT_RGBA8888_REV when using a little endian machine. Getting this right matters now that we can access renderbuffer data without going through the span functions (namely glReadPixels() + MapRenderbuffer()).
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/renderbuffer.c24
1 files changed, 17 insertions, 7 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 08ed7c150f9..4415dbd4fd2 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -720,7 +720,8 @@ get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
GLuint *dst = (GLuint *) values;
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
+ rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
dst[i] = *src;
@@ -736,7 +737,8 @@ put_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLuint *src = (const GLuint *) values;
GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
+ rb->Format == MESA_FORMAT_RGBA8888_REV);
if (mask) {
GLuint i;
for (i = 0; i < count; i++) {
@@ -760,7 +762,8 @@ put_row_rgb_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->RowStride + x);
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
+ rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst[i * 4 + 0] = src[i * 3 + 0];
@@ -780,7 +783,8 @@ put_mono_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c
const GLuint val = *((const GLuint *) value);
GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
+ rb->Format == MESA_FORMAT_RGBA8888_REV);
if (!mask && val == 0) {
/* common case */
memset(dst, 0, count * 4 * sizeof(GLubyte));
@@ -814,7 +818,8 @@ put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
const GLuint *src = (const GLuint *) values;
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
+ rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
@@ -833,7 +838,8 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLuint val = *((const GLuint *) value);
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
+ rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
@@ -1400,6 +1406,7 @@ _mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb)
break;
case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetValues = get_values_ubyte4;
rb->PutRow = put_row_ubyte4;
@@ -1622,7 +1629,10 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *
case GL_RGB10_A2:
case GL_RGBA12:
#endif
- rb->Format = MESA_FORMAT_RGBA8888;
+ if (_mesa_little_endian())
+ rb->Format = MESA_FORMAT_RGBA8888_REV;
+ else
+ rb->Format = MESA_FORMAT_RGBA8888;
break;
case GL_RGBA16:
case GL_RGBA16_SNORM: