diff options
author | Brian Paul <[email protected]> | 2011-11-05 12:59:12 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-11-07 14:25:48 -0700 |
commit | f4fb0be605790c55abd7d66564486e5860721c21 (patch) | |
tree | 92f00a3aea034166b0ff167a9d41ddc60187b8e8 /src/mesa/main | |
parent | 0ef8c0ddc71b1459f28c7b3c4b1c2b7c3cab8228 (diff) |
mesa: fix the selection of soft renderbuffer color formats
This fixes a regression from the recent glReadPixels changes found
with the piglit hiz tests.
Use either MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV for color
buffers depending on endian-ness. Before, the gl_renderbuffer::Format
field was MESA_FORMAT_RGBA8888 but the data was really stored as
MESA_FORMAT_RGBA8888_REV when using a little endian machine.
Getting this right matters now that we can access renderbuffer data
without going through the span functions (namely glReadPixels() +
MapRenderbuffer()).
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/renderbuffer.c | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 08ed7c150f9..4415dbd4fd2 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -720,7 +720,8 @@ get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou GLuint *dst = (GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || + rb->Format == MESA_FORMAT_RGBA8888_REV); for (i = 0; i < count; i++) { const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); dst[i] = *src; @@ -736,7 +737,8 @@ put_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || + rb->Format == MESA_FORMAT_RGBA8888_REV); if (mask) { GLuint i; for (i = 0; i < count; i++) { @@ -760,7 +762,8 @@ put_row_rgb_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->RowStride + x); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || + rb->Format == MESA_FORMAT_RGBA8888_REV); for (i = 0; i < count; i++) { if (!mask || mask[i]) { dst[i * 4 + 0] = src[i * 3 + 0]; @@ -780,7 +783,8 @@ put_mono_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c const GLuint val = *((const GLuint *) value); GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || + rb->Format == MESA_FORMAT_RGBA8888_REV); if (!mask && val == 0) { /* common case */ memset(dst, 0, count * 4 * sizeof(GLubyte)); @@ -814,7 +818,8 @@ put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou const GLuint *src = (const GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || + rb->Format == MESA_FORMAT_RGBA8888_REV); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); @@ -833,7 +838,8 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, const GLuint val = *((const GLuint *) value); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->Format == MESA_FORMAT_RGBA8888); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888 || + rb->Format == MESA_FORMAT_RGBA8888_REV); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); @@ -1400,6 +1406,7 @@ _mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb) break; case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: rb->DataType = GL_UNSIGNED_BYTE; rb->GetValues = get_values_ubyte4; rb->PutRow = put_row_ubyte4; @@ -1622,7 +1629,10 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer * case GL_RGB10_A2: case GL_RGBA12: #endif - rb->Format = MESA_FORMAT_RGBA8888; + if (_mesa_little_endian()) + rb->Format = MESA_FORMAT_RGBA8888_REV; + else + rb->Format = MESA_FORMAT_RGBA8888; break; case GL_RGBA16: case GL_RGBA16_SNORM: |