diff options
author | Paul Berry <[email protected]> | 2014-01-06 20:06:05 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2014-02-05 09:00:34 -0800 |
commit | c61ec8d8e34e9bf30b3c4c84afa08f0a5b66b932 (patch) | |
tree | f660a11f655b3f456e40e0374c7048f105718197 /src/mesa/main | |
parent | 28e526d5580739e8b4098cd08c644b9157fdc94c (diff) |
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
This patch adds MESA_SHADER_COMPUTE to the gl_shader_stage enum.
Also, where it is trivial to do so, it adds a compute shader case to
switch statements that switch based on the type of shader. This
avoids "unhandled switch case" compiler warnings.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/context.c | 8 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 3 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 5 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.h | 2 |
4 files changed, 17 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index d0a14493ab5..69835a59eaf 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -498,6 +498,14 @@ init_program_limits(struct gl_context *ctx, gl_shader_stage stage, prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ prog->MaxOutputComponents = 16 * 4; /* old limit not to break tnl and swrast */ break; + case MESA_SHADER_COMPUTE: + prog->MaxParameters = 0; /* not meaningful for compute shaders */ + prog->MaxAttribs = 0; /* not meaningful for compute shaders */ + prog->MaxAddressRegs = 0; /* not meaningful for compute shaders */ + prog->MaxUniformComponents = 4 * MAX_UNIFORMS; + prog->MaxInputComponents = 0; /* not meaningful for compute shaders */ + prog->MaxOutputComponents = 0; /* not meaningful for compute shaders */ + break; default: assert(0 && "Bad shader stage in init_program_limits()"); } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f591033231d..b793227f076 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -406,9 +406,10 @@ typedef enum MESA_SHADER_VERTEX = 0, MESA_SHADER_GEOMETRY = 1, MESA_SHADER_FRAGMENT = 2, + MESA_SHADER_COMPUTE = 3, } gl_shader_stage; -#define MESA_SHADER_STAGES (MESA_SHADER_FRAGMENT + 1) +#define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1) /** diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 61ac0e35ac7..519b2001981 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -188,6 +188,8 @@ _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type) return ctx == NULL || ctx->Extensions.ARB_vertex_shader; case GL_GEOMETRY_SHADER_ARB: return ctx == NULL || _mesa_has_geometry_shaders(ctx); + case GL_COMPUTE_SHADER: + return ctx == NULL || ctx->Extensions.ARB_compute_shader; default: return false; } @@ -966,6 +968,9 @@ use_shader_program(struct gl_context *ctx, GLenum type, case GL_GEOMETRY_SHADER_ARB: /* Empty for now. */ break; + case GL_COMPUTE_SHADER: + /* Empty for now. */ + break; case GL_FRAGMENT_SHADER: if (*target == ctx->Shader._CurrentFragmentProgram) { _mesa_reference_shader_program(ctx, diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 517557088b8..fae8be827c5 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -111,6 +111,8 @@ _mesa_shader_enum_to_shader_stage(GLenum v) return MESA_SHADER_FRAGMENT; case GL_GEOMETRY_SHADER: return MESA_SHADER_GEOMETRY; + case GL_COMPUTE_SHADER: + return MESA_SHADER_COMPUTE; default: ASSERT(0 && "bad value in _mesa_shader_enum_to_shader_stage()"); return MESA_SHADER_VERTEX; |