diff options
author | Timothy Arceri <[email protected]> | 2016-11-05 08:44:22 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:41 +1100 |
commit | b792c3897927c1d89968bc0040faef02ec976184 (patch) | |
tree | c2de83abcdb6522dd42b2599127fbc1f1b2dccbe /src/mesa/main | |
parent | a1da57c19c27505b9eab4792355f2f1b5c774a0a (diff) |
st/mesa/glsl/i965: set num_ubos directly in shader_info
This also removes the duplicate field in gl_linked_shader, and
gets num_ubos from shader_info instead.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index fa14c87a2c0..9c1bbd5b40a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2382,7 +2382,6 @@ struct gl_linked_shader */ unsigned num_combined_uniform_components; - unsigned NumUniformBlocks; struct gl_uniform_block **UniformBlocks; unsigned NumShaderStorageBlocks; |