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authorTimothy Arceri <[email protected]>2016-10-19 10:30:52 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commit67c2d80a839614e4638d6cff390627122f8148ca (patch)
treefc6e4bd791478b11338cee1028bd77f0196c970c /src/mesa/main
parent65225c20c64dd5980f4e3a4eaecb9088aabea2fb (diff)
i965/mesa/st: eliminate gl_tess_eval_program
We now get all the tes metadata from shader_info. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/context.c2
-rw-r--r--src/mesa/main/mtypes.h17
-rw-r--r--src/mesa/main/state.c11
3 files changed, 8 insertions, 22 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 1e4f87d6536..5f00365cd0d 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1298,7 +1298,7 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL);
_mesa_reference_program(ctx, &ctx->TessCtrlProgram._Current, NULL);
- _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram._Current, NULL);
+ _mesa_reference_program(ctx, &ctx->TessEvalProgram._Current, NULL);
_mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 9436f8e2909..c0984f122b4 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1998,19 +1998,6 @@ struct gl_vertex_program
};
-/** Tessellation evaluation program object */
-struct gl_tess_eval_program
-{
- struct gl_program Base; /**< base class */
-
- /* input layout */
- GLenum PrimitiveMode; /* GL_TRIANGLES, GL_QUADS or GL_ISOLINES */
- GLenum Spacing; /* GL_EQUAL, GL_FRACTIONAL_EVEN, GL_FRACTIONAL_ODD */
- GLenum VertexOrder; /* GL_CW or GL_CCW */
- bool PointMode;
-};
-
-
/** Geometry program object */
struct gl_geometry_program
{
@@ -2136,7 +2123,7 @@ struct gl_tess_ctrl_program_state
struct gl_tess_eval_program_state
{
/** Currently bound and valid shader. */
- struct gl_tess_eval_program *_Current;
+ struct gl_program *_Current;
};
/**
@@ -2774,7 +2761,7 @@ struct gl_shader_program
struct {
/**
* True if gl_ClipDistance is written to. Copied into
- * gl_tess_eval_program by _mesa_copy_linked_program_data().
+ * gl_program by _mesa_copy_linked_program_data().
*/
GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
0 if not present. */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index b5207613e32..10194a9f5ca 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -111,7 +111,7 @@ update_program(struct gl_context *ctx)
const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current;
const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current;
const struct gl_program *prevTCP = ctx->TessCtrlProgram._Current;
- const struct gl_tess_eval_program *prevTEP = ctx->TessEvalProgram._Current;
+ const struct gl_program *prevTEP = ctx->TessEvalProgram._Current;
const struct gl_compute_program *prevCP = ctx->ComputeProgram._Current;
GLbitfield new_state = 0x0;
@@ -196,13 +196,12 @@ update_program(struct gl_context *ctx)
if (tesProg && tesProg->LinkStatus
&& tesProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]) {
/* Use GLSL tessellation evaluation shader */
- _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram._Current,
- gl_tess_eval_program(
- tesProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]->Program));
+ _mesa_reference_program(ctx, &ctx->TessEvalProgram._Current,
+ tesProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]->Program);
}
else {
/* No tessellation evaluation program */
- _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram._Current, NULL);
+ _mesa_reference_program(ctx, &ctx->TessEvalProgram._Current, NULL);
}
if (tcsProg && tcsProg->LinkStatus
@@ -275,7 +274,7 @@ update_program(struct gl_context *ctx)
new_state |= _NEW_PROGRAM;
if (ctx->Driver.BindProgram) {
ctx->Driver.BindProgram(ctx, GL_TESS_EVALUATION_PROGRAM_NV,
- (struct gl_program *) ctx->TessEvalProgram._Current);
+ ctx->TessEvalProgram._Current);
}
}