diff options
author | Nick Bowler <[email protected]> | 2010-08-19 12:19:55 -0400 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-08-20 10:55:50 -0700 |
commit | 5482eaba6ecd4a581377336b6409019adf67869e (patch) | |
tree | a6adaf3767deb911079e3f9df23043dc703e6311 /src/mesa/main | |
parent | 284ce20901b0c2cfab1d952cc129b8f3cd068f12 (diff) |
mesa: Fix GetUniformLocation while compiling display lists.
This function was apparently missing from the display list dispatch
table, causing the generic no-op function to be called instead. To make
matters worse, the no-op function is indistinguishable from a successful
call to GetUniformLocation. GL specifies that GetUniformLocation is
executed immediately when compiling display lists.
Fixes fdo bug 29622.
Signed-off-by: Nick Bowler <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/dlist.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 727414d529f..5042e14a540 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -6070,8 +6070,15 @@ exec_GetAttribLocationARB(GLuint program, const GLchar *name) FLUSH_VERTICES(ctx, 0); return CALL_GetAttribLocationARB(ctx->Exec, (program, name)); } -/* XXX more shader functions needed here */ +static GLint GLAPIENTRY +exec_GetUniformLocationARB(GLuint program, const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + FLUSH_VERTICES(ctx, 0); + return CALL_GetUniformLocationARB(ctx->Exec, (program, name)); +} +/* XXX more shader functions needed here */ #if FEATURE_EXT_framebuffer_blit @@ -9491,6 +9498,7 @@ _mesa_create_save_table(void) /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */ SET_BindAttribLocationARB(table, exec_BindAttribLocationARB); SET_GetAttribLocationARB(table, exec_GetAttribLocationARB); + SET_GetUniformLocationARB(table, exec_GetUniformLocationARB); /* XXX additional functions need to be implemented here! */ /* 299. GL_EXT_blend_equation_separate */ |