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authorBrian Paul <[email protected]>2002-10-02 23:24:04 +0000
committerBrian Paul <[email protected]>2002-10-02 23:24:04 +0000
commitbe99e845bd7979fe46d38d9b294c1ba0a0aa95b8 (patch)
tree894e2807945dacf81c906a749a17534e62825489 /src/mesa/main
parent0adce5d0ed20910a41c2115e4dd0173fdcc53cdb (diff)
finished up GL_EXT_stencil_two_side
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index dfe1ad883e3..83a63bfa118 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,4 +1,4 @@
-/* $Id: mtypes.h,v 1.91 2002/10/02 22:05:55 brianp Exp $ */
+/* $Id: mtypes.h,v 1.92 2002/10/02 23:24:04 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1786,6 +1786,10 @@ struct __GLcontextRec {
GLboolean OcclusionResult; /**< for GL_HP_occlusion_test */
GLboolean OcclusionResultSaved; /**< for GL_HP_occlusion_test */
+ GLuint _Facing; /* This is a hack for 2-sided stencil test. We don't */
+ /* have a better way to communicate this value from */
+ /* swrast_setup to swrast. */
+
/* Z buffer stuff */
GLuint DepthMax; /**< Max depth buffer value */