diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 09:55:11 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | aa881e4dc06c2efbf0c993798bcee9c880a7f66f (patch) | |
tree | b9c8282b90275ea00c7093d40298dca8887a5d15 /src/mesa/main | |
parent | c596f47b80fab873d4509a03a427b3a2b464854f (diff) |
glsl: remove now unused InterpQualifier
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 200a7afb1e0..545a8d2ca14 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2005,13 +2005,6 @@ struct gl_fragment_program enum gl_frag_depth_layout FragDepthLayout; /** - * GLSL interpolation qualifier associated with each fragment shader input. - * For inputs that do not have an interpolation qualifier specified in - * GLSL, the value is INTERP_MODE_NONE. - */ - enum glsl_interp_mode InterpQualifier[VARYING_SLOT_MAX]; - - /** * Bitfield indicating, for each fragment shader input, 1 if that input * uses centroid interpolation, 0 otherwise. Unused inputs are 0. */ |