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authorKevin Rogovin <[email protected]>2018-08-15 14:29:28 +0300
committerKenneth Graunke <[email protected]>2018-08-20 13:32:43 -0700
commit7ec308d978019dd9aa0e7a756b5919e34431196d (patch)
tree19fd9ffcc40041ed33576307e15bb0512cc34e4d /src/mesa/main
parent44df06211cf2c301f6ef9520c657ead369f99aeb (diff)
Add NV_fragment_shader_interlock support.
The main purpose for having NV_fragment_shader_interlock extension is because that extension is also for GLES31 while the ARB extension is for GL only. Reviewed-by: Plamena Manolova <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/extensions_table.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index af5ce118da4..746e821886e 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -346,6 +346,7 @@ EXT(NV_draw_buffers , dummy_true
EXT(NV_fbo_color_attachments , dummy_true , x , x , x , ES2, 2010)
EXT(NV_fill_rectangle , NV_fill_rectangle , GLL, GLC, x , x , 2015)
EXT(NV_fog_distance , NV_fog_distance , GLL, x , x , x , 2001)
+EXT(NV_fragment_shader_interlock , ARB_fragment_shader_interlock , GLL, GLC, x , 31, 2015)
EXT(NV_image_formats , ARB_shader_image_load_store , x , x , x , 31, 2014)
EXT(NV_light_max_exponent , dummy_true , GLL, x , x , x , 1999)
EXT(NV_packed_depth_stencil , dummy_true , GLL, GLC, x , x , 2000)