diff options
author | Iago Toral Quiroga <[email protected]> | 2018-01-08 09:45:15 +0100 |
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committer | Iago Toral Quiroga <[email protected]> | 2018-01-10 08:21:02 +0100 |
commit | 7e5c81235ff774ab463596222eac0e8141a90d1a (patch) | |
tree | 47f9e173c855bf723bcaf5cc9532e86970748834 /src/mesa/main | |
parent | dae856eced1d4de966b0e1cfc5f2ed201240571c (diff) |
glsl: remove Lower{TCS,TES}PatchVerticesIn
Intel was the only user and now NIR can do the lowering.
v2: do not try to handle it as a system value directly for the SPIR-V
path. In GL we rather handle it as a uniform like we do for the
GLSL path (Jason).
v3: drop LowerTESPatchVerticesIn as well (Jason)
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a4f1e78f41b..226eb94da91 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -4020,8 +4020,6 @@ struct gl_constants GLuint MaxTessPatchComponents; GLuint MaxTessControlTotalOutputComponents; bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */ - bool LowerTCSPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */ - bool LowerTESPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */ bool PrimitiveRestartForPatches; bool LowerCsDerivedVariables; /**< Lower gl_GlobalInvocationID and * gl_LocalInvocationIndex based on |