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authorIago Toral Quiroga <[email protected]>2018-01-08 09:45:15 +0100
committerIago Toral Quiroga <[email protected]>2018-01-10 08:21:02 +0100
commit7e5c81235ff774ab463596222eac0e8141a90d1a (patch)
tree47f9e173c855bf723bcaf5cc9532e86970748834 /src/mesa/main
parentdae856eced1d4de966b0e1cfc5f2ed201240571c (diff)
glsl: remove Lower{TCS,TES}PatchVerticesIn
Intel was the only user and now NIR can do the lowering. v2: do not try to handle it as a system value directly for the SPIR-V path. In GL we rather handle it as a uniform like we do for the GLSL path (Jason). v3: drop LowerTESPatchVerticesIn as well (Jason) Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a4f1e78f41b..226eb94da91 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4020,8 +4020,6 @@ struct gl_constants
GLuint MaxTessPatchComponents;
GLuint MaxTessControlTotalOutputComponents;
bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */
- bool LowerTCSPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */
- bool LowerTESPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */
bool PrimitiveRestartForPatches;
bool LowerCsDerivedVariables; /**< Lower gl_GlobalInvocationID and
* gl_LocalInvocationIndex based on