diff options
author | Ian Romanick <[email protected]> | 2007-06-07 13:58:50 -0700 |
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committer | Ian Romanick <[email protected]> | 2007-06-07 13:58:50 -0700 |
commit | 7b559a91028d297b34df9ec939bd4d00fad6027c (patch) | |
tree | a683111f2f543390bea13fc9981c29b9ff58f64a /src/mesa/main | |
parent | 84d1b24647c0719551e8bcd5fa4601fbd3b1d555 (diff) |
Add support for GL_ARB_fragment_program_shadow.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/extensions.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 2 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 2 |
3 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index a4a6cdae366..80dce56c0c1 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -47,6 +47,7 @@ static const struct { { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, { OFF, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, + { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) }, { OFF, "GL_ARB_imaging", F(ARB_imaging) }, @@ -184,6 +185,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_draw_buffers = GL_TRUE; #if FEATURE_ARB_fragment_program ctx->Extensions.ARB_fragment_program = GL_TRUE; + ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; #endif #if FEATURE_ARB_fragment_shader ctx->Extensions.ARB_fragment_shader = GL_TRUE; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 6cbbf145a19..49332501d27 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1903,6 +1903,7 @@ struct gl_program GLbitfield InputsRead; /**< Bitmask of which input regs are read */ GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */ GLbitfield TexturesUsed[MAX_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */ + GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */ /** Named parameters, constants, etc. from program text */ struct gl_program_parameter_list *Parameters; @@ -2532,6 +2533,7 @@ struct gl_extensions GLboolean ARB_depth_texture; GLboolean ARB_draw_buffers; GLboolean ARB_fragment_program; + GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; GLboolean ARB_half_float_pixel; GLboolean ARB_imaging; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index fb024437798..18afaf4edde 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1527,6 +1527,8 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)"); return; } + + _mesa_update_texture_compare_function(texObj, GL_FALSE); } else { _mesa_error(ctx, GL_INVALID_ENUM, |