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authorIago Toral Quiroga <[email protected]>2018-01-08 09:41:23 +0100
committerIago Toral Quiroga <[email protected]>2018-01-10 08:21:02 +0100
commit4317c848b9c8f5a650815e20c792fc9f3564b68e (patch)
tree78e103068adfa7ddf0787c4d39a14a95a191e398 /src/mesa/main
parentea227f4322debd68380feaad1de44a2feaf3d2a9 (diff)
i965/nir: add a helper to lower gl_PatchVerticesIn to a uniform
v2: do not try to handle it as a system value directly for the SPIR-V path. In GL we rather handle it as a uniform like we do for the GLSL path (Jason). v3: - Remove the uniform variable, it is alwats -1 now (Jason) - Also do the lowering for the TessEval stage (Jason) Reviewed-by: Jason Ekstrand <[email protected]>
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