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authorIan Romanick <[email protected]>2013-08-30 15:42:01 -0700
committerIan Romanick <[email protected]>2013-09-04 08:11:45 -0700
commit0851aa73659f894e6b54e3ef272c1fa360165128 (patch)
tree0cae10aade8f73f007d77daced5b59e92d48a0c3 /src/mesa/main
parentceceaf53ceb7f5251833646a212a1c7e5786511c (diff)
glsl: Validate qualifiers on VS color outputs with FS color inputs
The vertex shader color outputs (gl_FrontColor, gl_BackColor, gl_FrontSecondaryColor, and gl_BackSecondaryColor) don't have the same names as the matching fragment shader color inputs (gl_Color and gl_SecondaryColor). As a result, the qualifiers on them were not being properly cross validated. Full spec compliance required ir_variable::used and ir_variable::assigned be set properly. Without the preceeding patch, which fixes the ::clone method to copy them, this will not be the case. Fixes all of the previously failing piglit spec/glsl-1.30/linker/interpolation-qualifiers tests. v2: Update callers of cross_validate_types_and_qualifiers and cross_validate_front_and_back_color. The function signature changed in v2 of a previous patch. Suggested by Paul. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Paul Berry <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47755
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