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authorIan Romanick <[email protected]>2011-09-30 14:21:10 -0700
committerIan Romanick <[email protected]>2011-10-04 12:33:28 -0700
commit7bbcc0b832b02f9da6365ec6a86a0167cf75d8a8 (patch)
treefaa48eeceeebf252d5c10cb688aec5eaa44fe4f9 /src/mesa/main
parentefd027a8b5f4c874a9286fcaf8cc0df7ea3605a8 (diff)
glsl: Delete symbol table in post-link shaders
The symbol table in the linked shaders may contain references to variables that were removed (e.g., unused uniforms). Since it may contain junk, there is no possible valid use. Delete it and set the pointer to NULL. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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