diff options
author | Eric Anholt <[email protected]> | 2014-02-20 18:00:23 -0800 |
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committer | Eric Anholt <[email protected]> | 2014-02-22 19:23:21 -0800 |
commit | 1e3bd9f9a5af90295788c5d71ea27c61eb7bd984 (patch) | |
tree | 04fe9e73cb62284f72031e76741a63b9b8a3d638 /src/mesa/main | |
parent | f28c9208652143b4925bd97ce9823728c34d34a5 (diff) |
glsl: Add a file argument to the IR printer.
While we want to be able to print to stdout for glsl_compiler, for
debugging drivers we want to be able to dump to stderr because that's
where other driver debug (like LIBGL_DEBUG) tends to go, and because some
apps actually close stdout to shut up their own messages (such as the X
Server, or NWN).
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/shaderapi.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 3dc073ff3f9..cbf83900d72 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -855,7 +855,7 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) if (ctx->Shader.Flags & GLSL_DUMP) { if (sh->CompileStatus) { printf("GLSL IR for shader %d:\n", sh->Name); - _mesa_print_ir(sh->ir, NULL); + _mesa_print_ir(stdout, sh->ir, NULL); printf("\n\n"); } else { printf("GLSL shader %d failed to compile.\n", sh->Name); |