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authorBrian <[email protected]>2007-10-29 17:36:39 -0600
committerBrian <[email protected]>2007-10-30 11:32:53 -0600
commitba0fcc47d61be6caa2f4a5f4eb0c36eba9e2cb59 (patch)
tree90ea47035e35907cd32c638c30555d4acbd1d87f /src/mesa/main
parentb19a93393043371776af6d50662a3eb0a9a965ce (diff)
Set _NEW_BUFFERS in glRead/DrawBuffer().
Previously, we set _NEW_PIXEL and _NEW_COLOR in these functions, respectively. That correponds to the GL attribute groups, but doesn't make much sense otherwise. This could improve validation efficiency in a few places too. It looks like all the drivers are already checking for _NEW_BUFFERS in the right places (since that's the bit for FBO state) so we can trim out _NEW_PIXEL and _NEW_COLOR at any time.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/buffers.c4
-rw-r--r--src/mesa/main/state.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 7a918c53a7e..3cbd671baba 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -527,7 +527,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
set_color_output(ctx, output, GL_NONE, 0x0);
}
- ctx->NewState |= _NEW_COLOR;
+ ctx->NewState |= _NEW_BUFFERS;
}
@@ -588,7 +588,7 @@ _mesa_ReadBuffer(GLenum buffer)
if (!_mesa_readbuffer_update_fields(ctx, buffer))
return;
- ctx->NewState |= _NEW_PIXEL;
+ ctx->NewState |= _NEW_BUFFERS;
/*
* Call device driver function.
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 41c657e9fd6..0e4cf047c86 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1170,7 +1170,7 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
_mesa_update_texture( ctx, new_state );
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL))
+ if (new_state & _NEW_BUFFERS)
_mesa_update_framebuffer(ctx);
if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))