diff options
author | Brian Paul <[email protected]> | 2010-11-23 10:28:43 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-11-23 15:52:43 -0700 |
commit | c628fd743ee3c3305e9beac7f0e6efacf6982115 (patch) | |
tree | 873ae98daf0b76c1778e0c10da0226ca91bff089 /src/mesa/main | |
parent | 512f840702d58b48607a9dca06dd939256c7afed (diff) |
mesa: replace #defines with new gl_shader_type enum
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/context.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 22 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.c | 9 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.h | 4 |
4 files changed, 22 insertions, 15 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4ed179a834c..e2c91c3e400 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1829,7 +1829,7 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) #ifdef DEBUG if (ctx->Shader.Flags & GLSL_LOG) { struct gl_shader_program *shProg[MESA_SHADER_TYPES]; - unsigned i; + gl_shader_type i; shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram; shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 87b96489dbf..80c20e09d9a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -41,14 +41,6 @@ #include "math/m_matrix.h" /* GLmatrix */ #include "main/simple_list.h" /* struct simple_node */ -/* Shader stages. Note that these will become 5 with tessellation. - * These MUST have the same values as PIPE_SHADER_* - */ -#define MESA_SHADER_VERTEX 0 -#define MESA_SHADER_FRAGMENT 1 -#define MESA_SHADER_GEOMETRY 2 -#define MESA_SHADER_TYPES 3 - /** * Color channel data type. @@ -130,6 +122,20 @@ struct st_context; /** + * Shader stages. Note that these will become 5 with tessellation. + * These MUST have the same values as gallium's PIPE_SHADER_* + */ +typedef enum +{ + MESA_SHADER_VERTEX = 0, + MESA_SHADER_FRAGMENT = 1, + MESA_SHADER_GEOMETRY = 2, + MESA_SHADER_TYPES = 3 +} gl_shader_type; + + + +/** * Indexes for vertex program attributes. * GL_NV_vertex_program aliases generic attributes over the conventional * attributes. In GL_ARB_vertex_program shader the aliasing is optional. diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index b6594cbe6f0..216bbce0032 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -291,6 +291,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx, struct gl_shader_program *shProg) { GLuint i; + gl_shader_type sh; assert(shProg->Type == GL_SHADER_PROGRAM_MESA); @@ -326,10 +327,10 @@ _mesa_free_shader_program_data(struct gl_context *ctx, shProg->TransformFeedback.NumVarying = 0; - for (i = 0; i < MESA_SHADER_TYPES; i++) { - if (shProg->_LinkedShaders[i] != NULL) { - ctx->Driver.DeleteShader(ctx, shProg->_LinkedShaders[i]); - shProg->_LinkedShaders[i] = NULL; + for (sh = 0; sh < MESA_SHADER_TYPES; sh++) { + if (shProg->_LinkedShaders[sh] != NULL) { + ctx->Driver.DeleteShader(ctx, shProg->_LinkedShaders[sh]); + shProg->_LinkedShaders[sh] = NULL; } } } diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 346a5b75175..de7c998cf0e 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -98,7 +98,7 @@ extern void _mesa_free_shader_state(struct gl_context *ctx); -static INLINE GLuint +static INLINE gl_shader_type _mesa_shader_type_to_index(GLenum v) { switch (v) { @@ -110,7 +110,7 @@ _mesa_shader_type_to_index(GLenum v) return MESA_SHADER_GEOMETRY; default: ASSERT(0 && "bad value in _mesa_shader_type_to_index()"); - return ~0; + return MESA_SHADER_TYPES; } } |