diff options
author | Iago Toral Quiroga <[email protected]> | 2015-03-23 11:19:12 +0100 |
---|---|---|
committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-14 07:04:03 +0200 |
commit | df89ed1591c9d1c55e79fe8effb976c21b172a7d (patch) | |
tree | 00aa4d0016adafd67a3701b7cf95857833917a68 /src/mesa/main | |
parent | a78a589efc5440443439d474e45fa1ef8b79178c (diff) |
glsl: Identify active uniform blocks that are buffer blocks as such.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 9ec342bea48..86508c36f6a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2565,6 +2565,11 @@ struct gl_uniform_block GLuint UniformBufferSize; /** + * Is this actually an interface block for a shader storage buffer? + */ + bool IsShaderStorage; + + /** * Layout specified in the shader * * This isn't accessible through the API, but it is used while |