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authorKenneth Graunke <[email protected]>2018-08-24 00:32:09 -0700
committerKenneth Graunke <[email protected]>2018-08-24 00:36:01 -0700
commit93e8e17fa414d95af517581e152f95ec96e0c4d3 (patch)
tree2a535adf09d4bcc5d8ab8336993982a45c1e2ba5 /src/mesa/main
parent9d670fd86cc13df0ddff5c6fcb0835926e9a8088 (diff)
Revert "mesa: bump GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES"
This reverts commit 095515e16ca3cb2c9f1813b6602ee57ae28325a8. This breaks KHR-GL46.map_buffer_alignment.functional on i965. This code was apparently not reviewed and I don't know why we would move from a driver configurable constant to a hardcoded value for all drivers. This really looks like an accidental hack push.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/config.h3
-rw-r--r--src/mesa/main/get_hash_params.py4
2 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 6f514650009..6a2f766222a 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -141,9 +141,6 @@
/** Maximum size for CVA. May be overridden by the drivers. */
#define MAX_ARRAY_LOCK_SIZE 3000
-/** For GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES. */
-#define MAX_ELEMENTS_VERTICES_INDICES (512 * 1024 * 1024)
-
/** Subpixel precision for antialiasing, window coordinate snapping */
#define SUB_PIXEL_BITS 4
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 5e89a869f39..ed5328df7cb 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -19,8 +19,8 @@ descriptor=[
[ "GREEN_BITS", "BUFFER_INT(Visual.greenBits), extra_new_buffers" ],
[ "LINE_WIDTH", "CONTEXT_FLOAT(Line.Width), NO_EXTRA" ],
[ "ALIASED_LINE_WIDTH_RANGE", "CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA" ],
- [ "MAX_ELEMENTS_VERTICES", "CONST(MAX_ELEMENTS_VERTICES_INDICES), NO_EXTRA" ],
- [ "MAX_ELEMENTS_INDICES", "CONST(MAX_ELEMENTS_VERTICES_INDICES), NO_EXTRA" ],
+ [ "MAX_ELEMENTS_VERTICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ],
+ [ "MAX_ELEMENTS_INDICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ],
[ "MAX_TEXTURE_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA" ],
[ "MAX_VIEWPORT_DIMS", "CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA" ],
[ "PACK_ALIGNMENT", "CONTEXT_INT(Pack.Alignment), NO_EXTRA" ],