diff options
author | Brian Paul <[email protected]> | 2009-03-02 11:49:19 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-03-02 11:49:37 -0700 |
commit | 8fec37c0f11e624644da48d612c60e736861a212 (patch) | |
tree | b8fd1a7f3a50508eae3ccfbb84298d92e737a5ae /src/mesa/main | |
parent | 91e61f435a71436c209934a0ece165b540aba3e0 (diff) |
mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer
With FBOs one could enable stencil before a stencil buffer is later bound.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/enable.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 7ff3b15c846..a824705bdcc 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -602,11 +602,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Texture.SharedPalette = state; break; case GL_STENCIL_TEST: - if (state && ctx->DrawBuffer->Visual.stencilBits == 0) { - _mesa_warning(ctx, - "glEnable(GL_STENCIL_TEST) but no stencil buffer"); - return; - } if (ctx->Stencil.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); |