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authorEduardo Lima Mitev <[email protected]>2014-11-18 16:28:18 +0100
committerIago Toral Quiroga <[email protected]>2014-12-09 11:40:00 +0100
commit242ad326552b10a31667eba0be5677a4d8397dc4 (patch)
tree1198497458c34945c587e3817bddb16c0b080afd /src/mesa/main
parent8420a956924c720b3c4932a577623f836758c21c (diff)
mesa: Considers GL_DEPTH_STENCIL_ATTACHMENT a valid argument for FBO invalidation under GLES3
In OpenGL and OpenGL-ES 3+, GL_DEPTH_STENCIL_ATTACHMENT is a valid attachment point for the family of functions that invalidate a framebuffer object (e.g, glInvalidateFramebuffer, glInvalidateSubFramebuffer, etc). Currently, a GL_INVALID_ENUM error is emitted for this attachment point. Fixes 21 dEQP test failures under 'dEQP-GLES3.functional.fbo.invalidate.*'. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/fbobject.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 02b76339049..f5c11c460a9 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3074,6 +3074,14 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
case GL_DEPTH_ATTACHMENT:
case GL_STENCIL_ATTACHMENT:
break;
+ case GL_DEPTH_STENCIL_ATTACHMENT:
+ /* GL_DEPTH_STENCIL_ATTACHMENT is a valid attachment point only
+ * in desktop and ES 3.0 profiles. Note that OES_packed_depth_stencil
+ * extension does not make this attachment point valid on ES 2.0.
+ */
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
+ break;
+ /* fallthrough */
case GL_COLOR_ATTACHMENT0:
case GL_COLOR_ATTACHMENT1:
case GL_COLOR_ATTACHMENT2: