diff options
author | Yuanhan Liu <[email protected]> | 2011-11-23 15:59:06 +0800 |
---|---|---|
committer | Yuanhan Liu <[email protected]> | 2011-11-29 09:48:50 +0800 |
commit | a0a5bd4bb30a73c10b02c3c3b914940a03f9b790 (patch) | |
tree | bb5dccc34cb8b0a0d97b2164cb8bff1c61a185d0 /src/mesa/main | |
parent | 4ff212aac3764565675c9c83af378671162bc4f2 (diff) |
mesa: move ElementArrayBufferObj to gl_array_object
According opengl spec 4.2.pdf table 6.12 (Vertex Array Object State) at
page 515, the element buffer object is listed in vertex array object.
So, move the ElementArrayBufferObj inside gl_array_object to make
element buffer object per-vao.
This would fix most of(3 left) intel oglc vao test fail
NOTE: this is a candidate for the 7.11 branch.
Signed-off-by: Yuanhan Liu <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/api_arrayelt.c | 2 | ||||
-rw-r--r-- | src/mesa/main/api_validate.c | 14 | ||||
-rw-r--r-- | src/mesa/main/arrayobj.c | 4 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 7 | ||||
-rw-r--r-- | src/mesa/main/bufferobj.c | 9 | ||||
-rw-r--r-- | src/mesa/main/context.c | 1 | ||||
-rw-r--r-- | src/mesa/main/get.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 3 |
8 files changed, 21 insertions, 21 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index b93a057e68b..4d9ff43b2e1 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1580,7 +1580,7 @@ static void _ae_update_state( struct gl_context *ctx ) aa++; } - check_vbo(actx, ctx->Array.ElementArrayBufferObj); + check_vbo(actx, arrayObj->ElementArrayBufferObj); ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX); ASSERT(aa - actx->arrays < 32); diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 1fcf5cd68db..4c7baca863b 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -182,7 +182,7 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type, memset(&ib, 0, sizeof(ib)); ib.type = type; ib.ptr = indices; - ib.obj = ctx->Array.ElementArrayBufferObj; + ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj; vbo_get_minmax_index(ctx, &prim, &ib, &min, &max); @@ -254,10 +254,10 @@ _mesa_validate_DrawElements(struct gl_context *ctx, return GL_FALSE; /* Vertex buffer object tests */ - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ - if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); return GL_FALSE; } @@ -315,10 +315,10 @@ _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode, return GL_FALSE; /* Vertex buffer object tests */ - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ - if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds"); return GL_FALSE; } @@ -454,10 +454,10 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx, return GL_FALSE; /* Vertex buffer object tests */ - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) { /* use indices in the buffer object */ /* make sure count doesn't go outside buffer bounds */ - if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ArrayObj->ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElementsInstanced index out of buffer bounds"); return GL_FALSE; diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 1283940f7fd..a0c9b11ebd5 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -133,6 +133,7 @@ _mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj ) { (void) ctx; unbind_array_object_vbos(ctx, obj); + _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj, NULL); _glthread_DESTROY_MUTEX(obj->Mutex); free(obj); } @@ -252,6 +253,9 @@ _mesa_initialize_array_object( struct gl_context *ctx, #if FEATURE_point_size_array init_array(ctx, &obj->PointSize, 1, GL_FLOAT); #endif + + _mesa_reference_buffer_object(ctx, &obj->ElementArrayBufferObj, + ctx->Shared->NullBufferObj); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index f368eecc1b2..30297de1912 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1385,8 +1385,8 @@ save_array_attrib(struct gl_context *ctx, /* Just reference them here */ _mesa_reference_buffer_object(ctx, &dest->ArrayBufferObj, src->ArrayBufferObj); - _mesa_reference_buffer_object(ctx, &dest->ElementArrayBufferObj, - src->ElementArrayBufferObj); + _mesa_reference_buffer_object(ctx, &dest->ArrayObj->ElementArrayBufferObj, + src->ArrayObj->ElementArrayBufferObj); } /** @@ -1407,7 +1407,7 @@ restore_array_attrib(struct gl_context *ctx, _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, src->ArrayBufferObj->Name); _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, - src->ElementArrayBufferObj->Name); + src->ArrayObj->ElementArrayBufferObj->Name); /* Better safe than sorry?! */ dest->RebindArrays = GL_TRUE; @@ -1447,7 +1447,6 @@ free_array_attrib_data(struct gl_context *ctx, _mesa_delete_array_object(ctx, attrib->ArrayObj); attrib->ArrayObj = 0; _mesa_reference_buffer_object(ctx, &attrib->ArrayBufferObj, NULL); - _mesa_reference_buffer_object(ctx, &attrib->ElementArrayBufferObj, NULL); } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 8e8fcd59548..23e19f10a7f 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -77,7 +77,7 @@ get_buffer_target(struct gl_context *ctx, GLenum target) case GL_ARRAY_BUFFER_ARB: return &ctx->Array.ArrayBufferObj; case GL_ELEMENT_ARRAY_BUFFER_ARB: - return &ctx->Array.ElementArrayBufferObj; + return &ctx->Array.ArrayObj->ElementArrayBufferObj; case GL_PIXEL_PACK_BUFFER_EXT: return &ctx->Pack.BufferObj; case GL_PIXEL_UNPACK_BUFFER_EXT: @@ -270,7 +270,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx, #if 0 /* unfortunately, these tests are invalid during context tear-down */ ASSERT(ctx->Array.ArrayBufferObj != bufObj); - ASSERT(ctx->Array.ElementArrayBufferObj != bufObj); + ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj); ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); #endif @@ -531,8 +531,6 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, ctx->Shared->NullBufferObj); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, - ctx->Shared->NullBufferObj); _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, ctx->Shared->NullBufferObj); @@ -545,7 +543,6 @@ void _mesa_free_buffer_objects( struct gl_context *ctx ) { _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); @@ -759,7 +756,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) if (ctx->Array.ArrayBufferObj == bufObj) { _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); } - if (ctx->Array.ElementArrayBufferObj == bufObj) { + if (arrayObj->ElementArrayBufferObj == bufObj) { _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index e0af6ee6749..7f6933ddb5b 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1135,7 +1135,6 @@ _mesa_free_context_data( struct gl_context *ctx ) #if FEATURE_ARB_vertex_buffer_object _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); #endif /* free dispatch tables */ diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index d8a063876d8..95bc4a527cd 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1630,7 +1630,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name; break; case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - v->value_int = ctx->Array.ElementArrayBufferObj->Name; + v->value_int = ctx->Array.ArrayObj->ElementArrayBufferObj->Name; break; /* ARB_copy_buffer */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index e8866c6a4e6..ece3ba413a9 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1611,6 +1611,8 @@ struct gl_array_object * we can determine the max legal (in bounds) glDrawElements array index. */ GLuint _MaxElement; + + struct gl_buffer_object *ElementArrayBufferObj; }; @@ -1641,7 +1643,6 @@ struct gl_array_attrib /* GL_ARB_vertex_buffer_object */ struct gl_buffer_object *ArrayBufferObj; - struct gl_buffer_object *ElementArrayBufferObj; }; |