diff options
author | Brian Paul <[email protected]> | 2009-10-25 16:59:08 -0600 |
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committer | Brian Paul <[email protected]> | 2009-10-25 16:59:08 -0600 |
commit | 54bb414e00a4daedbe530b9933bc11bac4ae7149 (patch) | |
tree | 4ea85503a007e453936836f282bbfe61113efd05 /src/mesa/main | |
parent | d6ee86c77a8e1543557fd64c1f1c354baa0a8ad8 (diff) |
mesa: clean-up, simplify compressed texture size checking
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/texcompress.c | 61 | ||||
-rw-r--r-- | src/mesa/main/texcompress.h | 6 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 20 |
3 files changed, 36 insertions, 51 deletions
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index ad10993307e..423ad2490c0 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -114,67 +114,42 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) /** - * As above, but format is specified by a GLenum (GL_COMPRESSED_*) token. - * - * Note: This function CAN NOT return a padded hardware texture size. - * That's why we don't call the ctx->Driver.CompressedTextureSize() function. - * - * We use this function to validate the <imageSize> parameter - * of glCompressedTex[Sub]Image1/2/3D(), which must be an exact match. + * Convert a compressed MESA_FORMAT_x to a GLenum. */ -GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat) +gl_format +_mesa_glenum_to_compressed_format(GLenum format) { - gl_format mesaFormat; - - switch (glformat) { -#if FEATURE_texture_fxt1 + switch (format) { case GL_COMPRESSED_RGB_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGB_FXT1; - break; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGBA_FXT1; - break; -#endif -#if FEATURE_texture_s3tc + return MESA_FORMAT_RGBA_FXT1; + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: - mesaFormat = MESA_FORMAT_RGB_DXT1; - break; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_RGB4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT1; - break; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT3; - break; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: case GL_RGBA4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT5; - break; -#if FEATURE_EXT_texture_sRGB + return MESA_FORMAT_RGBA_DXT5; + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGB_DXT1; - break; + return MESA_FORMAT_SRGB_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT1; - break; + return MESA_FORMAT_SRGBA_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT3; - break; + return MESA_FORMAT_SRGBA_DXT3; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT5; - break; -#endif -#endif + return MESA_FORMAT_SRGBA_DXT5; + default: - return 0; + return MESA_FORMAT_NONE; } - - return _mesa_format_image_size(mesaFormat, width, height, depth); } diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 70247098b2a..43cd7418956 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -33,10 +33,8 @@ extern GLuint _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); -extern GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat); +extern gl_format +_mesa_glenum_to_compressed_format(GLenum format); extern GLint _mesa_compressed_row_stride(gl_format mesaFormat, GLsizei width); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 52d2886d0ae..4fbfeb85826 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3035,6 +3035,20 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, /** + * Return expected size of a compressed texture. + */ +static GLuint +compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, + GLenum glformat) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + return _mesa_format_image_size(mesaFormat, width, height, depth); +} + + + + +/** * Error checking for glCompressedTexImage[123]D(). * \return error code or GL_NO_ERROR. */ @@ -3116,8 +3130,7 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, internalFormat); + expectedSize = compressed_tex_size(width, height, depth, internalFormat); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -3211,8 +3224,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, if ((height & 3) != 0 && height != 2 && height != 1) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, format); + expectedSize = compressed_tex_size(width, height, depth, format); if (expectedSize != imageSize) return GL_INVALID_VALUE; |