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authorBrian Paul <[email protected]>2009-10-24 16:34:18 -0600
committerBrian Paul <[email protected]>2009-10-24 16:34:25 -0600
commit4c00981b22b28141af1442e5a679d0923b4358ae (patch)
tree14a665b81fdf1f6bfdab7af9bf1c627c6210a072 /src/mesa/main
parent35efc6a1b3e3dada2cf9bd3a503c1b84f4bcb7f5 (diff)
mesa: remove ctx->Driver.CompressedTextureSize() hook
It always just called _mesa_compressed_texture_size() anyway.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/dd.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 64bf9cba19d..5f7c9cb6a34 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -475,13 +475,6 @@ struct dd_function_table {
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
- /**
- * Called to query number of bytes of storage needed to store the
- * specified compressed texture.
- */
- GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width,
- GLsizei height, GLsizei depth,
- GLuint mesaFormat );
/*@}*/
/**