diff options
author | Brian Paul <[email protected]> | 2000-09-05 22:04:30 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-09-05 22:04:30 +0000 |
commit | 9c27278acfb786c8f2fc591eef9ed0c25135bcf0 (patch) | |
tree | 662b05897b6871f59787b3239f5b1e6ebdc6bdb0 /src/mesa/main | |
parent | f75d697c0319e43ac15b42c8bbd5e956286c7005 (diff) |
use clear_proxy_teximage() instead of MEMSET()
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/teximage.c | 54 |
1 files changed, 41 insertions, 13 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 1353d69f74d..24244674c5f 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,4 +1,4 @@ -/* $Id: teximage.c,v 1.46 2000/09/05 15:40:34 brianp Exp $ */ +/* $Id: teximage.c,v 1.47 2000/09/05 22:04:30 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1000,6 +1000,40 @@ make_null_texture( struct gl_texture_image *texImage ) /* + * This is called when a proxy texture test fails, we set all the + * image members (except DriverData) to zero. + */ +static void +clear_proxy_teximage(struct gl_texture_image *img) +{ + ASSERT(img); + img->Format = 0; + img->IntFormat = 0; + img->RedBits = 0; + img->GreenBits = 0; + img->BlueBits = 0; + img->AlphaBits = 0; + img->IntensityBits = 0; + img->LuminanceBits = 0; + img->IndexBits = 0; + img->Border = 0; + img->Width = 0; + img->Height = 0; + img->Depth = 0; + img->Width2 = 0; + img->Height2 = 0; + img->Depth2 = 0; + img->WidthLog2 = 0; + img->HeightLog2 = 0; + img->DepthLog2 = 0; + img->Data = NULL; + img->IsCompressed = 0; + img->CompressedSize = 0; +} + + + +/* * Test glTexImage[123]D() parameters for errors. * Input: * dimensions - must be 1 or 2 or 3 @@ -1673,8 +1707,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, format, type, 1, postConvWidth, 1, 1, border)) { /* if error, clear all proxy texture image parameters */ if (level>=0 && level<ctx->Const.MaxTextureLevels) { - MEMSET( ctx->Texture.Proxy1D->Image[level], 0, - sizeof(struct gl_texture_image) ); + clear_proxy_teximage(ctx->Texture.Proxy1D->Image[level]); } } else { @@ -1813,8 +1846,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, format, type, 2, postConvWidth, height, 1, border)) { /* if error, clear all proxy texture image parameters */ if (level>=0 && level<ctx->Const.MaxTextureLevels) { - MEMSET( ctx->Texture.Proxy2D->Image[level], 0, - sizeof(struct gl_texture_image) ); + clear_proxy_teximage(ctx->Texture.Proxy2D->Image[level]); } } else { @@ -1940,8 +1972,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, format, type, 3, width, height, depth, border)) { /* if error, clear all proxy texture image parameters */ if (level>=0 && level<ctx->Const.MaxTextureLevels) { - MEMSET( ctx->Texture.Proxy3D->Image[level], 0, - sizeof(struct gl_texture_image) ); + clear_proxy_teximage(ctx->Texture.Proxy3D->Image[level]); } } else { @@ -2805,8 +2836,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GL_NONE, GL_NONE, 1, width, 1, 1, border)) { /* if error, clear all proxy texture image parameters */ if (level>=0 && level<ctx->Const.MaxTextureLevels) { - MEMSET( ctx->Texture.Proxy1D->Image[level], 0, - sizeof(struct gl_texture_image) ); + clear_proxy_teximage(ctx->Texture.Proxy1D->Image[level]); } } else { @@ -2935,8 +2965,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GL_NONE, GL_NONE, 1, width, 1, 1, border)) { /* if error, clear all proxy texture image parameters */ if (level>=0 && level<ctx->Const.MaxTextureLevels) { - MEMSET( ctx->Texture.Proxy2D->Image[level], 0, - sizeof(struct gl_texture_image) ); + clear_proxy_teximage(ctx->Texture.Proxy2D->Image[level]); } } else { @@ -3059,8 +3088,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GL_NONE, GL_NONE, 1, width, height, depth, border)) { /* if error, clear all proxy texture image parameters */ if (level>=0 && level<ctx->Const.MaxTextureLevels) { - MEMSET( ctx->Texture.Proxy3D->Image[level], 0, - sizeof(struct gl_texture_image) ); + clear_proxy_teximage(ctx->Texture.Proxy3D->Image[level]); } } else { |