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authorBrian Paul <[email protected]>2009-03-02 11:46:49 -0700
committerBrian Paul <[email protected]>2009-03-02 11:49:37 -0700
commitf352a80aec10c3faf2d84e0b35d59b4edc0395ef (patch)
tree5350d8841d162f7ef754a167da137683acfa53e0 /src/mesa/main
parent2755a27d7dd313617b6bcc48afe6a321ee3609b2 (diff)
mesa: add ctx->Stencil._Enabled field
Only true if stenciling is enabled, and there's a stencil buffer.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/state.c2
-rw-r--r--src/mesa/main/stencil.c6
3 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1e42de85b8f..f906de8357e 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1012,6 +1012,7 @@ struct gl_stencil_attrib
GLboolean Enabled; /**< Enabled flag */
GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */
GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */
+ GLboolean _Enabled; /**< Enabled and stencil buffer present */
GLboolean _TestTwoSide;
GLubyte _BackFace; /**< Current back stencil state (1 or 2) */
GLenum Function[3]; /**< Stencil function */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 0a39279bff3..9ea932ea962 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -490,7 +490,7 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _NEW_LIGHT)
_mesa_update_lighting( ctx );
- if (new_state & _NEW_STENCIL)
+ if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
_mesa_update_stencil( ctx );
#if FEATURE_pixel_transfer
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index e4a255d0a7e..15c98e20156 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -536,7 +536,11 @@ _mesa_update_stencil(GLcontext *ctx)
{
const GLint face = ctx->Stencil._BackFace;
- ctx->Stencil._TestTwoSide =
+ ctx->Stencil._Enabled = (ctx->Stencil.Enabled &&
+ ctx->DrawBuffer->Visual.stencilBits > 0);
+
+ ctx->Stencil._TestTwoSide =
+ ctx->Stencil._Enabled &&
(ctx->Stencil.Function[0] != ctx->Stencil.Function[face] ||
ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] ||
ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] ||