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authorMarta Lofstedt <[email protected]>2015-06-15 13:50:21 +0200
committerTapani Pälli <[email protected]>2015-08-10 13:34:49 +0300
commitb6d014f0ba010f0e61be43abdceb5f2201028a04 (patch)
treebbe2d16898225f6cae212985e88dc702387b5568 /src/mesa/main
parent2ac171a7db4e4ad2fa902e62bf18bc1f67e91643 (diff)
mesa/es3.1: Pass sample count check for multisampled textures
v3 : Removed space in comment. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/multisample.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 490bad507c3..09e6154f7ec 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -164,8 +164,11 @@ _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
*
* "If internalformat is a signed or unsigned integer format and samples
* is greater than zero, then the error INVALID_OPERATION is generated."
+ *
+ * This restriction is relaxed for OpenGL ES 3.1.
*/
- if (_mesa_is_gles3(ctx) && _mesa_is_enum_format_integer(internalFormat)
+ if ((ctx->API == API_OPENGLES2 && ctx->Version == 30) &&
+ _mesa_is_enum_format_integer(internalFormat)
&& samples > 0) {
return GL_INVALID_OPERATION;
}