diff options
author | Brian Paul <[email protected]> | 2009-05-07 13:30:39 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-05-07 14:34:09 -0600 |
commit | 4f6b704f9796775d8d9937c3cf75a2901b99b896 (patch) | |
tree | 9a5ac7599b7e6f7148b031358b2671a78fbf01ac /src/mesa/main | |
parent | 105c8529e78db961fee832b6248c3bcf59668bad (diff) |
mesa: move the NullBufferObj from GLcontext to gl_shared_state
Since shared array objects may point to the null/default buffer object,
the null/default buffer object should be part of the shared state.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/arrayobj.c | 5 | ||||
-rw-r--r-- | src/mesa/main/bufferobj.c | 16 | ||||
-rw-r--r-- | src/mesa/main/context.c | 3 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 3 | ||||
-rw-r--r-- | src/mesa/main/pixel.c | 12 | ||||
-rw-r--r-- | src/mesa/main/pixelstore.c | 9 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 12 |
7 files changed, 33 insertions, 27 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b04095fd16b..2646c12ccc1 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -112,7 +112,8 @@ init_array(GLcontext *ctx, array->Normalized = GL_FALSE; #if FEATURE_ARB_vertex_buffer_object /* Vertex array buffers */ - array->BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &array->BufferObj, + ctx->Shared->NullBufferObj); #endif } @@ -180,7 +181,7 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) static void unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) { - if (bufObj != ctx->Array.NullBufferObj) { + if (bufObj != ctx->Shared->NullBufferObj) { _mesa_reference_buffer_object(ctx, &bufObj, NULL); } } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index a9833762518..1f2070ef473 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -424,16 +424,8 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, void _mesa_init_buffer_objects( GLcontext *ctx ) { - /* Allocate the default buffer object and set refcount so high that - * it never gets deleted. - * XXX with recent/improved refcounting this may not longer be needed. - */ - ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); - if (ctx->Array.NullBufferObj) - ctx->Array.NullBufferObj->RefCount = 1000; - - ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj; - ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj; + ctx->Array.ArrayBufferObj = ctx->Shared->NullBufferObj; + ctx->Array.ElementArrayBufferObj = ctx->Shared->NullBufferObj; } @@ -477,7 +469,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) /* The spec says there's not a buffer object named 0, but we use * one internally because it simplifies things. */ - newBufObj = ctx->Array.NullBufferObj; + newBufObj = ctx->Shared->NullBufferObj; } else { /* non-default buffer object */ @@ -744,7 +736,7 @@ unbind(GLcontext *ctx, struct gl_buffer_object *obj) { if (*ptr == obj) { - _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj); + _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj); } } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index d780f91f048..1a290f251ad 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1005,9 +1005,6 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_query_data(ctx); #endif -#if FEATURE_ARB_vertex_buffer_object - _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); -#endif _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); /* free dispatch tables */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index affb000b8c4..3debbe9f2de 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1593,7 +1593,6 @@ struct gl_array_attrib GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */ #if FEATURE_ARB_vertex_buffer_object - struct gl_buffer_object *NullBufferObj; struct gl_buffer_object *ArrayBufferObj; struct gl_buffer_object *ElementArrayBufferObj; #endif @@ -2064,6 +2063,8 @@ struct gl_shared_state GLuint TextureStateStamp; /**< state notification for shared tex */ /*@}*/ + /** Default buffer object for vertex arrays that aren't in VBOs */ + struct gl_buffer_object *NullBufferObj; /** * \name Vertex/fragment programs diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 57ae9c721a8..d9f3e476e81 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -170,7 +170,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -229,7 +229,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -303,7 +303,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -371,7 +371,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); @@ -432,7 +432,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); @@ -494,7 +494,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c index ff1a6344cc9..6a641f83f27 100644 --- a/src/mesa/main/pixelstore.c +++ b/src/mesa/main/pixelstore.c @@ -245,7 +245,8 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->Pack.ClientStorage = GL_FALSE; ctx->Pack.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->Pack.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, + ctx->Shared->NullBufferObj); #endif ctx->Unpack.Alignment = 4; ctx->Unpack.RowLength = 0; @@ -258,7 +259,8 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->Unpack.ClientStorage = GL_FALSE; ctx->Unpack.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, + ctx->Shared->NullBufferObj); #endif /* @@ -278,6 +280,7 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->DefaultPacking.ClientStorage = GL_FALSE; ctx->DefaultPacking.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, + ctx->Shared->NullBufferObj); #endif } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index ae8dd2a8364..759883743da 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -33,6 +33,7 @@ #include "mtypes.h" #include "hash.h" #include "arrayobj.h" +#include "bufferobj.h" #include "shared.h" #include "shader/program.h" #include "shader/shader_api.h" @@ -92,6 +93,13 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->BufferObjects = _mesa_NewHashTable(); #endif + /* Allocate the default buffer object and set refcount so high that + * it never gets deleted. + * XXX with recent/improved refcounting this may not longer be needed. + */ + shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); + shared->NullBufferObj->RefCount = 1000; + shared->ArrayObjects = _mesa_NewHashTable(); /* Create default texture objects */ @@ -341,6 +349,10 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _mesa_DeleteHashTable(shared->RenderBuffers); #endif +#if FEATURE_ARB_vertex_buffer_object + _mesa_delete_buffer_object(ctx, shared->NullBufferObj); +#endif + /* * Free texture objects (after FBOs since some textures might have * been bound to FBOs). |