diff options
author | Kenneth Graunke <[email protected]> | 2013-02-25 11:21:17 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-03-01 22:09:03 -0800 |
commit | dfb056b8926cff0f96cb181630092236ab0e8f81 (patch) | |
tree | c57b6763270c75209ff23ddcd0a8f03d5a66d518 /src/mesa/main | |
parent | 6ace2e41da7dded630d932d03bacb7e14a93d47a (diff) |
mesa: Add a new QueryCounter() hook for TIMESTAMP queries.
In OpenGL, most queries record statistics about operations performed
between a defined beginning and ending point. However, TIMESTAMP
queries are different: they immediately return a single value, and there
is no start/stop mechanism.
Previously, Mesa implemented TIMESTAMP queries by calling EndQuery
without first calling BeginQuery. Apparently this is DirectX
convention, and Gallium followed suit. I personally find the asymmetry
jarring, however---having BeginQuery and EndQuery handle a different set
of enum values looks like a bug. It's also a bit confusing to mix the
one-shot query with the start/stop model.
So, add a new QueryCounter driver hook for implementing TIMESTAMP. For
now, fall back to EndQuery to support drivers that don't do the new
mechanism.
Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/dd.h | 1 | ||||
-rw-r--r-- | src/mesa/main/queryobj.c | 11 |
2 files changed, 9 insertions, 3 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 49071162617..4860d4d1235 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -638,6 +638,7 @@ struct dd_function_table { struct gl_query_object * (*NewQueryObject)(struct gl_context *ctx, GLuint id); void (*DeleteQuery)(struct gl_context *ctx, struct gl_query_object *q); void (*BeginQuery)(struct gl_context *ctx, struct gl_query_object *q); + void (*QueryCounter)(struct gl_context *ctx, struct gl_query_object *q); void (*EndQuery)(struct gl_context *ctx, struct gl_query_object *q); void (*CheckQuery)(struct gl_context *ctx, struct gl_query_object *q); void (*WaitQuery)(struct gl_context *ctx, struct gl_query_object *q); diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index d0c5a2543fe..f0db740fdc3 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -486,9 +486,14 @@ _mesa_QueryCounter(GLuint id, GLenum target) q->Result = 0; q->Ready = GL_FALSE; - /* QueryCounter is implemented using EndQuery without BeginQuery - * in drivers. This is actually Direct3D and Gallium convention. */ - ctx->Driver.EndQuery(ctx, q); + if (ctx->Driver.QueryCounter) { + ctx->Driver.QueryCounter(ctx, q); + } else { + /* QueryCounter is implemented using EndQuery without BeginQuery + * in drivers. This is actually Direct3D and Gallium convention. + */ + ctx->Driver.EndQuery(ctx, q); + } } |