diff options
author | Chris Forbes <[email protected]> | 2012-12-16 20:58:00 +1300 |
---|---|---|
committer | Chris Forbes <[email protected]> | 2013-03-02 11:35:22 +1300 |
commit | 61d42ffef49e0be1d6b5b7565d5e448428360843 (patch) | |
tree | 2fd09b5912c44dd62220cfe46ab7aa7ae0ce2f0d /src/mesa/main | |
parent | 032896cbf9daa6937cf6816e54cf4b1414cae901 (diff) |
mesa: support multisample textures in framebuffer completeness check
- sample count must be the same on all attachments
- fixedsamplepositions must be the same on all attachments
(renderbuffers have fixedsamplepositions=true implicitly; only
multisample textures can choose to have it false)
V2: - fix wrapping to 80 columns, debug message, fix for state moving
from texobj to image.
- stencil texturing tweaks tidied up and folded in here.
V3: - Removed silly stencil hacks entirely; the extension doesn't
actually make stencil-only textures legal at all.
- Moved sample count / fixed sample locations checks into
existing attachment-type-specific blocks, as suggested by Eric
V4: - Removed stencil hacks which were missed in V3 (thanks Eric)
- Don't move the declaration of texImg; only required pre-V3.
Signed-off-by: Chris Forbes <[email protected]>
[V2] Reviewed-by: Paul Berry <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/fbobject.c | 51 |
1 files changed, 37 insertions, 14 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 3cd242ed213..d6acc5896e8 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -745,6 +745,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, GLenum intFormat = GL_NONE; /* color buffers' internal format */ GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0; GLint numSamples = -1; + GLint fixedSampleLocations = -1; GLint i; GLuint j; @@ -814,12 +815,29 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, f = texImg->_BaseFormat; attFormat = texImg->TexFormat; numImages++; + if (!is_format_color_renderable(ctx, attFormat, texImg->InternalFormat) && !is_legal_depth_format(ctx, f)) { fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; fbo_incomplete("texture attachment incomplete", -1); return; } + + if (numSamples < 0) + numSamples = texImg->NumSamples; + else if (numSamples != texImg->NumSamples) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; + fbo_incomplete("inconsistent sample count", -1); + return; + } + + if (fixedSampleLocations < 0) + fixedSampleLocations = texImg->FixedSampleLocations; + else if (fixedSampleLocations != texImg->FixedSampleLocations) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; + fbo_incomplete("inconsistent fixed sample locations", -1); + return; + } } else if (att->Type == GL_RENDERBUFFER_EXT) { minWidth = MIN2(minWidth, att->Renderbuffer->Width); @@ -829,24 +847,35 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, f = att->Renderbuffer->InternalFormat; attFormat = att->Renderbuffer->Format; numImages++; + + if (numSamples < 0) + numSamples = att->Renderbuffer->NumSamples; + else if (numSamples != att->Renderbuffer->NumSamples) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; + fbo_incomplete("inconsistent sample count", -1); + return; + } + + /* RENDERBUFFER has fixedSampleLocations implicitly true */ + if (fixedSampleLocations < 0) + fixedSampleLocations = GL_TRUE; + else if (fixedSampleLocations != GL_TRUE) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; + fbo_incomplete("inconsistent fixed sample locations", -1); + return; + } } else { assert(att->Type == GL_NONE); continue; } - if (att->Renderbuffer && numSamples < 0) { - /* first buffer */ - numSamples = att->Renderbuffer->NumSamples; - } - /* check if integer color */ fb->_IntegerColor = _mesa_is_format_integer_color(attFormat); - /* Error-check width, height, format, samples - */ + /* Error-check width, height, format */ if (numImages == 1) { - /* save format, num samples */ + /* save format */ if (i >= 0) { intFormat = f; } @@ -866,12 +895,6 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, return; } } - if (att->Renderbuffer && - att->Renderbuffer->NumSamples != numSamples) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; - fbo_incomplete("inconsistant number of samples", i); - return; - } } /* Check that the format is valid. (MESA_FORMAT_NONE means unsupported) |