diff options
author | Matt Turner <[email protected]> | 2012-09-03 19:44:00 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2012-09-05 22:28:50 -0700 |
commit | 2b7a972e3f36bfcdc6fbe2b59d7ffdcde49c9405 (patch) | |
tree | 4b9504b4799e9d29363690fb9083ac4bbcf78d51 /src/mesa/main | |
parent | 812931f602ff913a51a608a9b1b6826b7f2bfae0 (diff) |
Don't cast the return value of malloc/realloc
This patch has been generated by the following Coccinelle semantic
patch:
// Don't cast the return value of malloc/realloc.
//
// Casting the return value of malloc/realloc only stands to hide
// errors.
@@
type T;
expression E1, E2;
@@
- (T)
(
_mesa_align_calloc(E1, E2)
|
_mesa_align_malloc(E1, E2)
|
calloc(E1, E2)
|
malloc(E1)
|
realloc(E1, E2)
)
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/accum.c | 6 | ||||
-rw-r--r-- | src/mesa/main/atifragshader.c | 2 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 2 | ||||
-rw-r--r-- | src/mesa/main/context.c | 4 | ||||
-rw-r--r-- | src/mesa/main/cpuinfo.c | 2 | ||||
-rw-r--r-- | src/mesa/main/debug.c | 18 | ||||
-rw-r--r-- | src/mesa/main/dlist.c | 14 | ||||
-rw-r--r-- | src/mesa/main/eval.c | 16 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 2 | ||||
-rw-r--r-- | src/mesa/main/format_unpack.c | 2 | ||||
-rw-r--r-- | src/mesa/main/imports.c | 6 | ||||
-rw-r--r-- | src/mesa/main/matrix.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mipmap.c | 8 | ||||
-rw-r--r-- | src/mesa/main/mm.c | 8 | ||||
-rw-r--r-- | src/mesa/main/pack.c | 34 | ||||
-rw-r--r-- | src/mesa/main/readpix.c | 10 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 8 | ||||
-rw-r--r-- | src/mesa/main/texcompress_cpal.c | 2 | ||||
-rw-r--r-- | src/mesa/main/texgetimage.c | 6 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 24 | ||||
-rw-r--r-- | src/mesa/main/transformfeedback.c | 2 | ||||
-rw-r--r-- | src/mesa/main/uniforms.c | 2 | ||||
-rw-r--r-- | src/mesa/main/version.c | 6 | ||||
-rw-r--r-- | src/mesa/main/vsnprintf.c | 2 |
24 files changed, 93 insertions, 95 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index df6f219bf30..16c26168ad1 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -289,7 +289,7 @@ accum_or_load(struct gl_context *ctx, GLfloat value, GLuint i, j; GLfloat (*rgba)[4]; - rgba = (GLfloat (*)[4]) malloc(width * 4 * sizeof(GLfloat)); + rgba = malloc(width * 4 * sizeof(GLfloat)); if (rgba) { for (j = 0; j < height; j++) { GLshort *acc = (GLshort *) accMap; @@ -381,8 +381,8 @@ accum_return(struct gl_context *ctx, GLfloat value, GLint i, j; GLfloat (*rgba)[4], (*dest)[4]; - rgba = (GLfloat (*)[4]) malloc(width * 4 * sizeof(GLfloat)); - dest = (GLfloat (*)[4]) malloc(width * 4 * sizeof(GLfloat)); + rgba = malloc(width * 4 * sizeof(GLfloat)); + dest = malloc(width * 4 * sizeof(GLfloat)); if (rgba && dest) { for (j = 0; j < height; j++) { diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c index c74c999f808..080e8ee2284 100644 --- a/src/mesa/main/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -352,11 +352,9 @@ _mesa_BeginFragmentShaderATI(void) a start */ for (i = 0; i < MAX_NUM_PASSES_ATI; i++) { ctx->ATIFragmentShader.Current->Instructions[i] = - (struct atifs_instruction *) calloc(1, sizeof(struct atifs_instruction) * (MAX_NUM_INSTRUCTIONS_PER_PASS_ATI)); ctx->ATIFragmentShader.Current->SetupInst[i] = - (struct atifs_setupinst *) calloc(1, sizeof(struct atifs_setupinst) * (MAX_NUM_FRAGMENT_REGISTERS_ATI)); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index b3d10d31edf..806cf09d8b6 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -398,7 +398,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_POLYGON_STIPPLE_BIT) { GLuint *stipple; - stipple = (GLuint *) malloc( 32*sizeof(GLuint) ); + stipple = malloc( 32*sizeof(GLuint) ); memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index feddbaa7e64..0a1fb43f4fa 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -871,7 +871,7 @@ _mesa_alloc_dispatch_table(int size) /* should never happen, but just in case */ numEntries = MAX2(numEntries, size); - table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); + table = malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -1075,7 +1075,7 @@ _mesa_create_context(gl_api api, ASSERT(visual); /*ASSERT(driverContext);*/ - ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context)); + ctx = calloc(1, sizeof(struct gl_context)); if (!ctx) return NULL; diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c index 0d7971bcc47..41505f6378b 100644 --- a/src/mesa/main/cpuinfo.c +++ b/src/mesa/main/cpuinfo.c @@ -51,7 +51,7 @@ _mesa_get_cpu_string(void) #define MAX_STRING 50 char *buffer; - buffer = (char *) malloc(MAX_STRING); + buffer = malloc(MAX_STRING); if (!buffer) return NULL; diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 62b8e00c197..aee8ae2dc2d 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -283,7 +283,7 @@ write_texture_image(struct gl_texture_object *texObj, GLubyte *buffer; char s[100]; - buffer = (GLubyte *) malloc(img->Width * img->Height + buffer = malloc(img->Width * img->Height * img->Depth * 4); store = ctx->Pack; /* save */ @@ -332,7 +332,7 @@ _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb) return; } - buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); + buffer = malloc(rb->Width * rb->Height * 4); ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, format, type, &ctx->DefaultPacking, buffer); @@ -466,7 +466,7 @@ _mesa_dump_color_buffer(const char *filename) const GLuint h = ctx->DrawBuffer->Height; GLubyte *buf; - buf = (GLubyte *) malloc(w * h * 4); + buf = malloc(w * h * 4); _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -498,8 +498,8 @@ _mesa_dump_depth_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + buf = malloc(w * h * 4); /* 4 bpp */ + buf2 = malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -534,8 +534,8 @@ _mesa_dump_stencil_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLubyte *) malloc(w * h); /* 1 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + buf = malloc(w * h); /* 1 bpp */ + buf2 = malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -579,7 +579,7 @@ _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, } else if (format == GL_RGBA && type == GL_FLOAT) { /* convert floats to ubyte */ - GLubyte *buf = (GLubyte *) malloc(w * h * 4 * sizeof(GLubyte)); + GLubyte *buf = malloc(w * h * 4 * sizeof(GLubyte)); const GLfloat *f = (const GLfloat *) image; GLuint i; for (i = 0; i < w * h * 4; i++) { @@ -590,7 +590,7 @@ _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, } else if (format == GL_RED && type == GL_FLOAT) { /* convert floats to ubyte */ - GLubyte *buf = (GLubyte *) malloc(w * h * sizeof(GLubyte)); + GLubyte *buf = malloc(w * h * sizeof(GLubyte)); const GLfloat *f = (const GLfloat *) image; GLuint i; for (i = 0; i < w * h; i++) { diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 5a813e98ac3..40e69336478 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -573,7 +573,7 @@ make_list(GLuint name, GLuint count) { struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); dlist->Name = name; - dlist->Head = (Node *) malloc(sizeof(Node) * count); + dlist->Head = malloc(sizeof(Node) * count); dlist->Head[0].opcode = OPCODE_END_OF_LIST; return dlist; } @@ -995,7 +995,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes) Node *newblock; n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; n[0].opcode = OPCODE_CONTINUE; - newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE); + newblock = malloc(sizeof(Node) * BLOCK_SIZE); if (!newblock) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list"); return NULL; @@ -3190,7 +3190,7 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) if (n) { n[1].e = map; n[2].i = mapsize; - n[3].data = (void *) malloc(mapsize * sizeof(GLfloat)); + n[3].data = malloc(mapsize * sizeof(GLfloat)); memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); } if (ctx->ExecuteFlag) { @@ -5018,7 +5018,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { - GLubyte *programCopy = (GLubyte *) malloc(len); + GLubyte *programCopy = malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; @@ -5045,7 +5045,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { - GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint)); + GLuint *idCopy = malloc(num * sizeof(GLuint)); if (!idCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); return; @@ -5216,7 +5216,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { - GLubyte *nameCopy = (GLubyte *) malloc(len); + GLubyte *nameCopy = malloc(len); if (!nameCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); return; @@ -5315,7 +5315,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { - GLubyte *programCopy = (GLubyte *) malloc(len); + GLubyte *programCopy = malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); return; diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 487c4ce04d9..ca1b33bd2ed 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -218,7 +218,7 @@ GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, if (!points || !size) return NULL; - buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat)); + buffer = malloc(uorder * size * sizeof(GLfloat)); if (buffer) for (i = 0, p = buffer; i < uorder; i++, points += ustride) @@ -242,7 +242,7 @@ GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, if (!points || !size) return NULL; - buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat)); + buffer = malloc(uorder * size * sizeof(GLfloat)); if (buffer) for (i = 0, p = buffer; i < uorder; i++, points += ustride) @@ -286,9 +286,9 @@ GLfloat *_mesa_copy_map_points2f( GLenum target, hsize = (uorder > vorder ? uorder : vorder)*size; if(hsize>dsize) - buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); else - buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); /* compute the increment value for the u-loop */ uinc = ustride - vorder*vstride; @@ -329,9 +329,9 @@ GLfloat *_mesa_copy_map_points2d(GLenum target, hsize = (uorder > vorder ? uorder : vorder)*size; if(hsize>dsize) - buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); else - buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); + buffer = malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); /* compute the increment value for the u-loop */ uinc = ustride - vorder*vstride; @@ -940,7 +940,7 @@ init_1d_map( struct gl_1d_map *map, int n, const float *initial ) map->Order = 1; map->u1 = 0.0; map->u2 = 1.0; - map->Points = (GLfloat *) malloc(n * sizeof(GLfloat)); + map->Points = malloc(n * sizeof(GLfloat)); if (map->Points) { GLint i; for (i=0;i<n;i++) @@ -961,7 +961,7 @@ init_2d_map( struct gl_2d_map *map, int n, const float *initial ) map->u2 = 1.0; map->v1 = 0.0; map->v2 = 1.0; - map->Points = (GLfloat *) malloc(n * sizeof(GLfloat)); + map->Points = malloc(n * sizeof(GLfloat)); if (map->Points) { GLint i; for (i=0;i<n;i++) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 7e116bdd1b1..36e1fcf62db 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -867,7 +867,7 @@ _mesa_make_extension_string(struct gl_context *ctx) if (extra_extensions != NULL) length += 1 + strlen(extra_extensions); /* +1 for space */ - exts = (char *) calloc(ALIGN(length + 1, 4), sizeof(char)); + exts = calloc(ALIGN(length + 1, 4), sizeof(char)); if (exts == NULL) { free(extra_extensions); return NULL; diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index bd218520f77..7b46dfc791b 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -2078,7 +2078,7 @@ _mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n, default: /* get float values, convert to ubyte */ { - GLfloat *tmp = (GLfloat *) malloc(n * 4 * sizeof(GLfloat)); + GLfloat *tmp = malloc(n * 4 * sizeof(GLfloat)); if (tmp) { GLuint i; _mesa_unpack_rgba_row(format, n, src, (GLfloat (*)[4]) tmp); diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 9b5f856b0a8..2985ad777cf 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -97,7 +97,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) malloc(bytes + alignment + sizeof(void *)); + ptr = malloc(bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -146,7 +146,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) calloc(1, bytes + alignment + sizeof(void *)); + ptr = calloc(1, bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -527,7 +527,7 @@ _mesa_strdup( const char *s ) { if (s) { size_t l = strlen(s); - char *s2 = (char *) malloc(l + 1); + char *s2 = malloc(l + 1); if (s2) strcpy(s2, s); return s2; diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index a6193071d5f..5c3569c16a7 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -671,7 +671,7 @@ init_matrix_stack( struct gl_matrix_stack *stack, stack->MaxDepth = maxDepth; stack->DirtyFlag = dirtyFlag; /* The stack */ - stack->Stack = (GLmatrix *) calloc(maxDepth, sizeof(GLmatrix)); + stack->Stack = calloc(maxDepth, sizeof(GLmatrix)); for (i = 0; i < maxDepth; i++) { _math_matrix_ctr(&stack->Stack[i]); } diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 15373ba69b0..a2f3767a327 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1939,7 +1939,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target, } /* Map src texture image slices */ - srcMaps = (GLubyte **) calloc(srcDepth, sizeof(GLubyte *)); + srcMaps = calloc(srcDepth, sizeof(GLubyte *)); if (srcMaps) { for (slice = 0; slice < srcDepth; slice++) { ctx->Driver.MapTextureImage(ctx, srcImage, slice, @@ -1957,7 +1957,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target, } /* Map dst texture image slices */ - dstMaps = (GLubyte **) calloc(dstDepth, sizeof(GLubyte *)); + dstMaps = calloc(dstDepth, sizeof(GLubyte *)); if (dstMaps) { for (slice = 0; slice < dstDepth; slice++) { ctx->Driver.MapTextureImage(ctx, dstImage, slice, @@ -2053,7 +2053,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target, /* allocate storage for the temporary, uncompressed image */ /* 20 extra bytes, just be safe when calling last FetchTexel */ temp_src_stride = _mesa_format_row_stride(temp_format, srcImage->Width); - temp_src = (GLubyte *) malloc(temp_src_stride * srcImage->Height + 20); + temp_src = malloc(temp_src_stride * srcImage->Height + 20); if (!temp_src) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); return; @@ -2102,7 +2102,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target, temp_dst_stride = _mesa_format_row_stride(temp_format, dstWidth); if (!temp_dst) { - temp_dst = (GLubyte *) malloc(temp_dst_stride * dstHeight); + temp_dst = malloc(temp_dst_stride * dstHeight); if (!temp_dst) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); break; diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c index ab32123a403..473e90fc2d5 100644 --- a/src/mesa/main/mm.c +++ b/src/mesa/main/mm.c @@ -65,11 +65,11 @@ mmInit(unsigned ofs, unsigned size) if (!size) return NULL; - heap = (struct mem_block *) calloc(1, sizeof(struct mem_block)); + heap = calloc(1, sizeof(struct mem_block)); if (!heap) return NULL; - block = (struct mem_block *) calloc(1, sizeof(struct mem_block)); + block = calloc(1, sizeof(struct mem_block)); if (!block) { free(heap); return NULL; @@ -103,7 +103,7 @@ SliceBlock(struct mem_block *p, /* break left [p, newblock, p->next], then p = newblock */ if (startofs > p->ofs) { - newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); + newblock = calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs; @@ -127,7 +127,7 @@ SliceBlock(struct mem_block *p, /* break right, also [p, newblock, p->next] */ if (size < p->size) { - newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); + newblock = calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs + size; diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index 4c99199d9d1..a23bc998dd7 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -157,7 +157,7 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, /* Alloc dest storage */ bytes = ((width + 7) / 8 * height); - buffer = (GLubyte *) malloc( bytes ); + buffer = malloc( bytes ); if (!buffer) return NULL; @@ -1270,7 +1270,7 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4], dstFormat == GL_LUMINANCE_ALPHA || dstFormat == GL_LUMINANCE_INTEGER_EXT || dstFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT) { - luminance = (GLfloat *) malloc(n * sizeof(GLfloat)); + luminance = malloc(n * sizeof(GLfloat)); if (!luminance) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing"); return; @@ -4361,7 +4361,7 @@ _mesa_unpack_color_span_ubyte(struct gl_context *ctx, { GLint dstComponents; GLint rDst, gDst, bDst, aDst, lDst, iDst; - GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4376,7 +4376,7 @@ _mesa_unpack_color_span_ubyte(struct gl_context *ctx, * Extract image data and convert to RGBA floats */ if (srcFormat == GL_COLOR_INDEX) { - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4555,7 +4555,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, { GLint dstComponents; GLint rDst, gDst, bDst, aDst, lDst, iDst; - GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); GLboolean intFormat = _mesa_is_enum_format_integer(srcFormat); if (!rgba) { @@ -4578,7 +4578,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, * Extract image data and convert to RGBA floats */ if (srcFormat == GL_COLOR_INDEX) { - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4691,7 +4691,7 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx, const GLvoid *source, const struct gl_pixelstore_attrib *srcPacking) { - GLuint (*rgba)[4] = (GLuint (*)[4]) malloc(n * 4 * sizeof(GLfloat)); + GLuint (*rgba)[4] = malloc(n * 4 * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4869,7 +4869,7 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx, GLint dstComponents; GLbyte *dst = dest; GLuint i; - GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat)); + GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat)); if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -4956,7 +4956,7 @@ _mesa_unpack_index_span( struct gl_context *ctx, GLuint n, /* * general solution */ - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); @@ -5007,7 +5007,7 @@ _mesa_pack_index_span( struct gl_context *ctx, GLuint n, const struct gl_pixelstore_attrib *dstPacking, GLbitfield transferOps ) { - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing"); @@ -5183,7 +5183,7 @@ _mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n, /* * general solution */ - GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint)); + GLuint *indexes = malloc(n * sizeof(GLuint)); if (!indexes) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil unpacking"); @@ -5253,7 +5253,7 @@ _mesa_pack_stencil_span( struct gl_context *ctx, GLuint n, GLenum dstType, GLvoid *dest, const GLubyte *source, const struct gl_pixelstore_attrib *dstPacking ) { - GLubyte *stencil = (GLubyte *) malloc(n * sizeof(GLubyte)); + GLubyte *stencil = malloc(n * sizeof(GLubyte)); if (!stencil) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil packing"); @@ -5475,7 +5475,7 @@ _mesa_unpack_depth_span( struct gl_context *ctx, GLuint n, depthValues = (GLfloat *) dest; } else { - depthTemp = (GLfloat *) malloc(n * sizeof(GLfloat)); + depthTemp = malloc(n * sizeof(GLfloat)); if (!depthTemp) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking"); return; @@ -5656,7 +5656,7 @@ _mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest, GLenum dstType, const GLfloat *depthSpan, const struct gl_pixelstore_attrib *dstPacking ) { - GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat)); + GLfloat *depthCopy = malloc(n * sizeof(GLfloat)); if (!depthCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing"); return; @@ -5778,8 +5778,8 @@ _mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n, const GLubyte *stencilVals, const struct gl_pixelstore_attrib *dstPacking) { - GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat)); - GLubyte *stencilCopy = (GLubyte *) malloc(n * sizeof(GLubyte)); + GLfloat *depthCopy = malloc(n * sizeof(GLfloat)); + GLubyte *stencilCopy = malloc(n * sizeof(GLubyte)); GLuint i; if (!depthCopy || !stencilCopy) { @@ -5877,7 +5877,7 @@ _mesa_unpack_image( GLuint dimensions, { GLubyte *destBuffer - = (GLubyte *) malloc(bytesPerRow * height * depth); + = malloc(bytesPerRow * height * depth); GLubyte *dst; GLint img, row; if (!destBuffer) diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index 7dc758152ec..e10f921d289 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -143,7 +143,7 @@ read_depth_pixels( struct gl_context *ctx, return; } - depthValues = (GLfloat *) malloc(width * sizeof(GLfloat)); + depthValues = malloc(width * sizeof(GLfloat)); if (depthValues) { /* General case (slower) */ @@ -191,7 +191,7 @@ read_stencil_pixels( struct gl_context *ctx, return; } - stencil = (GLubyte *) malloc(width * sizeof(GLubyte)); + stencil = malloc(width * sizeof(GLubyte)); if (stencil) { /* process image row by row */ @@ -486,7 +486,7 @@ fast_read_depth_stencil_pixels_separate(struct gl_context *ctx, return GL_TRUE; /* don't bother trying the slow path */ } - stencilVals = (GLubyte *) malloc(width * sizeof(GLubyte)); + stencilVals = malloc(width * sizeof(GLubyte)); if (stencilVals) { for (j = 0; j < height; j++) { @@ -557,8 +557,8 @@ slow_read_depth_stencil_pixels_separate(struct gl_context *ctx, stencilStride = depthStride; } - stencilVals = (GLubyte *) malloc(width * sizeof(GLubyte)); - depthVals = (GLfloat *) malloc(width * sizeof(GLfloat)); + stencilVals = malloc(width * sizeof(GLubyte)); + depthVals = malloc(width * sizeof(GLfloat)); if (stencilVals && depthVals) { for (j = 0; j < height; j++) { diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index d6acade3dab..badb96a305a 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -377,7 +377,7 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); /* alloc new, smaller array */ - newList = (struct gl_shader **) + newList = malloc((n - 1) * sizeof(struct gl_shader *)); if (!newList) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); @@ -1299,7 +1299,7 @@ read_shader(const char *fname) return NULL; } - buffer = (char *) malloc(max); + buffer = malloc(max); len = fread(buffer, 1, max, f); buffer[len] = 0; @@ -1336,7 +1336,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * This array holds offsets of where the appropriate string ends, thus the * last element will be set to the total length of the source code. */ - offsets = (GLint *) malloc(count * sizeof(GLint)); + offsets = malloc(count * sizeof(GLint)); if (offsets == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; @@ -1363,7 +1363,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * valgrind warnings in the parser/grammer code. */ totalLength = offsets[count - 1] + 2; - source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); + source = malloc(totalLength * sizeof(GLcharARB)); if (source == NULL) { free((GLvoid *) offsets); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); diff --git a/src/mesa/main/texcompress_cpal.c b/src/mesa/main/texcompress_cpal.c index 2398ded69f4..48665212d98 100644 --- a/src/mesa/main/texcompress_cpal.c +++ b/src/mesa/main/texcompress_cpal.c @@ -208,7 +208,7 @@ _mesa_cpal_compressed_teximage2d(GLenum target, GLint level, /* allocate and fill dest image buffer */ if (palette) { - image = (GLubyte *) malloc(num_texels * info->size); + image = malloc(num_texels * info->size); paletted_to_color(info, palette, indices, num_texels, image); } diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index ee43d0d89b2..a3720699df5 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -80,7 +80,7 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions, const GLint height = texImage->Height; const GLint depth = texImage->Depth; GLint img, row; - GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat)); + GLfloat *depthRow = malloc(width * sizeof(GLfloat)); if (!depthRow) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); @@ -236,7 +236,7 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions, GLuint row; /* Decompress into temp float buffer, then pack into user buffer */ - tempImage = (GLfloat *) malloc(width * height * depth + tempImage = malloc(width * height * depth * 4 * sizeof(GLfloat)); if (!tempImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); @@ -310,7 +310,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, GLboolean tex_is_uint = _mesa_is_format_unsigned(texImage->TexFormat); /* Allocate buffer for one row of texels */ - rgba = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + rgba = malloc(4 * width * sizeof(GLfloat)); rgba_uint = (GLuint (*)[4]) rgba; if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 18429f58163..2d055808ead 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -354,7 +354,7 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims, textureBaseFormat == GL_INTENSITY || textureBaseFormat == GL_DEPTH_COMPONENT); - tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLfloat)); if (!tempImage) return NULL; @@ -392,7 +392,7 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth + newImage = malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLfloat)); if (!newImage) { free(tempImage); @@ -463,7 +463,7 @@ make_temp_uint_image(struct gl_context *ctx, GLuint dims, textureBaseFormat == GL_INTENSITY || textureBaseFormat == GL_ALPHA); - tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLuint)); if (!tempImage) return NULL; @@ -501,7 +501,7 @@ make_temp_uint_image(struct gl_context *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + newImage = malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLuint)); if (!newImage) { free(tempImage); @@ -591,7 +591,7 @@ _mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims, textureBaseFormat == GL_INTENSITY); /* unpack and transfer the source image */ - tempImage = (GLubyte *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLubyte)); if (!tempImage) { return NULL; @@ -632,7 +632,7 @@ _mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLubyte *) malloc(srcWidth * srcHeight * srcDepth + newImage = malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLubyte)); if (!newImage) { free(tempImage); @@ -2393,7 +2393,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) GLbyte *tempImage, *dst, *src; GLint row; - tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth + tempImage = malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLbyte)); if (!tempImage) return GL_FALSE; @@ -2797,8 +2797,8 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) } else if (srcFormat == GL_DEPTH_COMPONENT || srcFormat == GL_STENCIL_INDEX) { - GLuint *depth = (GLuint *) malloc(srcWidth * sizeof(GLuint)); - GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + GLuint *depth = malloc(srcWidth * sizeof(GLuint)); + GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte)); if (!depth || !stencil) { free(depth); @@ -2880,8 +2880,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); - depth = (GLuint *) malloc(srcWidth * sizeof(GLuint)); - stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + depth = malloc(srcWidth * sizeof(GLuint)); + stencil = malloc(srcWidth * sizeof(GLubyte)); if (!depth || !stencil) { free(depth); @@ -2967,7 +2967,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLint img, row; - GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + GLubyte *stencil = malloc(srcWidth * sizeof(GLubyte)); if (!stencil) return GL_FALSE; diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 7679b4b0853..26345b10029 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -643,7 +643,7 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, /* allocate new memory for varying names */ shProg->TransformFeedback.VaryingNames = - (GLchar **) malloc(count * sizeof(GLchar *)); + malloc(count * sizeof(GLchar *)); if (!shProg->TransformFeedback.VaryingNames) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()"); diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index f43d0fbee07..04cf0a2b0d1 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -99,7 +99,7 @@ _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, enum gl_uniform_driver_format format, void *data) { - uni->driver_storage = (struct gl_uniform_driver_storage*) + uni->driver_storage = realloc(uni->driver_storage, sizeof(struct gl_uniform_driver_storage) * (uni->num_driver_storage + 1)); diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index f22118a0d1f..bc7b1fa0e00 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -224,7 +224,7 @@ compute_version(struct gl_context *ctx) override_version(ctx); - ctx->VersionString = (char *) malloc(max); + ctx->VersionString = malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING @@ -256,7 +256,7 @@ compute_version_es1(struct gl_context *ctx) _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); } - ctx->VersionString = (char *) malloc(max); + ctx->VersionString = malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING @@ -289,7 +289,7 @@ compute_version_es2(struct gl_context *ctx) _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); } - ctx->VersionString = (char *) malloc(max); + ctx->VersionString = malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING diff --git a/src/mesa/main/vsnprintf.c b/src/mesa/main/vsnprintf.c index ab6c740d772..3bbc0a9e2e9 100644 --- a/src/mesa/main/vsnprintf.c +++ b/src/mesa/main/vsnprintf.c @@ -67,7 +67,7 @@ msetup(str, n) return NULL; if (pgsize == 0) pgsize = getpagesize(); - curobj = (char *)malloc(n + EXTRABYTES + pgsize * 2); + curobj = malloc(n + EXTRABYTES + pgsize * 2); if (curobj == NULL) return NULL; e = curobj + n + EXTRABYTES; |