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author | Brian Paul <[email protected]> | 2012-05-08 11:41:03 -0600 |
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committer | Brian Paul <[email protected]> | 2012-05-11 16:13:14 -0600 |
commit | 1bc16bf98a1b5a4cca0c0ae2a80ba7982c6e4651 (patch) | |
tree | c66295b3f10537f9543ffea9afb08fef8eaddb92 /src/mesa/main | |
parent | f2724905469bbcde820b9ece2e4f44a610a75a65 (diff) |
mesa: fix glMaterial / dlist bug
When glColorMaterial() is used to latch glColor commands to a material
attribute, glMaterial calls to change that material should become no-ops.
This failed to work properly when the glMaterial call was inside a
display list.
This removes the Material function from the vbo_attrib_tmp.h template
file. We have separate/different implementations for the "save" and
"exec" cases now.
NOTE: This is a candidate for the 8.0 branch.
Diffstat (limited to 'src/mesa/main')
0 files changed, 0 insertions, 0 deletions