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authorMatt Turner <[email protected]>2018-11-29 15:46:18 -0800
committerMatt Turner <[email protected]>2018-12-03 15:37:37 -0800
commit017199d2d2e4c57015bc60edfcc656062c3a7472 (patch)
treedb14f5ae145442d1da52bf54470b544f256945c9 /src/mesa/main
parente3f075439c81bf137a57c7a061fccb109601066d (diff)
mesa: Revert INTEL_fragment_shader_ordering support
This extension is not properly tested (testing for GL_ARB_fragment_shader_interlock is not sufficient), and since this was noted in review on August 28th no tests have been sent. Revert "i965: Add INTEL_fragment_shader_ordering support." Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering" This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8. This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60. Cc: [email protected] Acked-by: Jason Ekstrand <[email protected]> Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/extensions_table.h1
-rw-r--r--src/mesa/main/mtypes.h1
2 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index dd846d7bc5c..5c03bb0d9dc 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -319,7 +319,6 @@ EXT(IBM_texture_mirrored_repeat , dummy_true
EXT(INGR_blend_func_separate , EXT_blend_func_separate , GLL, x , x , x , 1999)
EXT(INTEL_conservative_rasterization , INTEL_conservative_rasterization , x , GLC, x , 31, 2013)
-EXT(INTEL_fragment_shader_ordering , INTEL_fragment_shader_ordering , GLL, GLC, x , x , 2013)
EXT(INTEL_performance_query , INTEL_performance_query , GLL, GLC, x , ES2, 2013)
EXT(INTEL_shader_atomic_float_minmax , INTEL_shader_atomic_float_minmax , GLL, GLC, x , x , 2018)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 157d45bc0ba..411d30602f2 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4307,7 +4307,6 @@ struct gl_extensions
GLboolean ATI_fragment_shader;
GLboolean GREMEDY_string_marker;
GLboolean INTEL_conservative_rasterization;
- GLboolean INTEL_fragment_shader_ordering;
GLboolean INTEL_performance_query;
GLboolean INTEL_shader_atomic_float_minmax;
GLboolean KHR_blend_equation_advanced;