diff options
author | Matt Turner <[email protected]> | 2018-11-29 15:46:18 -0800 |
---|---|---|
committer | Matt Turner <[email protected]> | 2018-12-03 15:37:37 -0800 |
commit | 017199d2d2e4c57015bc60edfcc656062c3a7472 (patch) | |
tree | db14f5ae145442d1da52bf54470b544f256945c9 /src/mesa/main | |
parent | e3f075439c81bf137a57c7a061fccb109601066d (diff) |
mesa: Revert INTEL_fragment_shader_ordering support
This extension is not properly tested (testing for
GL_ARB_fragment_shader_interlock is not sufficient), and since this was
noted in review on August 28th no tests have been sent.
Revert "i965: Add INTEL_fragment_shader_ordering support."
Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering"
This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.
This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60.
Cc: [email protected]
Acked-by: Jason Ekstrand <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/extensions_table.h | 1 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
2 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index dd846d7bc5c..5c03bb0d9dc 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -319,7 +319,6 @@ EXT(IBM_texture_mirrored_repeat , dummy_true EXT(INGR_blend_func_separate , EXT_blend_func_separate , GLL, x , x , x , 1999) EXT(INTEL_conservative_rasterization , INTEL_conservative_rasterization , x , GLC, x , 31, 2013) -EXT(INTEL_fragment_shader_ordering , INTEL_fragment_shader_ordering , GLL, GLC, x , x , 2013) EXT(INTEL_performance_query , INTEL_performance_query , GLL, GLC, x , ES2, 2013) EXT(INTEL_shader_atomic_float_minmax , INTEL_shader_atomic_float_minmax , GLL, GLC, x , x , 2018) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 157d45bc0ba..411d30602f2 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -4307,7 +4307,6 @@ struct gl_extensions GLboolean ATI_fragment_shader; GLboolean GREMEDY_string_marker; GLboolean INTEL_conservative_rasterization; - GLboolean INTEL_fragment_shader_ordering; GLboolean INTEL_performance_query; GLboolean INTEL_shader_atomic_float_minmax; GLboolean KHR_blend_equation_advanced; |