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authorBrian Paul <[email protected]>2009-01-22 15:07:10 -0700
committerBrian Paul <[email protected]>2009-01-22 15:07:10 -0700
commitd9a2cf92468f318e4cd7f1cfdbb3faf53545ecad (patch)
treeb08034424b09f3a0089f8357c64cd1e333268248 /src/mesa/main
parent06f3b2e6799ebd66a813ce9345c2ca6bbd0abe7d (diff)
mesa: add new ColorEncoding and ComponentType to gl_renderbuffer
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/mtypes.h6
-rw-r--r--src/mesa/main/renderbuffer.c7
2 files changed, 11 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index faa9cbd6248..0cd88e7b3a1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2260,7 +2260,9 @@ struct gl_renderbuffer
GLenum _ActualFormat; /**< The driver-chosen format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
- GLenum DataType; /**< Type of values passed to the Get/Put functions */
+ GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */
+ GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT,
+ GL_UNSIGNED_NORMALIZED or GL_INDEX */
GLubyte RedBits; /**< Bits of red per pixel */
GLubyte GreenBits;
GLubyte BlueBits;
@@ -2268,6 +2270,8 @@ struct gl_renderbuffer
GLubyte IndexBits;
GLubyte DepthBits;
GLubyte StencilBits;
+
+ GLenum DataType; /**< Type of values passed to the Get/Put functions */
GLvoid *Data; /**< This may not be used by some kinds of RBs */
/* Used to wrap one renderbuffer around another: */
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 6f1d7c39605..6047ebac4af 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1487,11 +1487,16 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
rb->InternalFormat = GL_NONE;
rb->_ActualFormat = GL_NONE;
rb->_BaseFormat = GL_NONE;
- rb->DataType = GL_NONE;
+
+ rb->ComponentType = GL_UNSIGNED_NORMALIZED; /* ARB_fbo */
+ rb->ColorEncoding = GL_LINEAR; /* ARB_fbo */
+
rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = 0;
rb->IndexBits = 0;
rb->DepthBits = 0;
rb->StencilBits = 0;
+
+ rb->DataType = GL_NONE;
rb->Data = NULL;
/* Point back to ourself so that we don't have to check for Wrapped==NULL