diff options
author | Marek Olšák <[email protected]> | 2018-01-31 03:03:25 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-02-04 01:50:10 +0100 |
commit | af3685d14936844f79e6f372b4b258e29375f21b (patch) | |
tree | 84c3ab4b661bceaf4364be3e7c9501cb6b50537e /src/mesa/main | |
parent | 83e60ce927142752c57163fcb8b30eca2370d014 (diff) |
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
4 bits per draw buffer, 8 draw buffers in total --> 32 bits.
This is easier to work with.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/accum.c | 16 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 16 | ||||
-rw-r--r-- | src/mesa/main/blend.c | 53 | ||||
-rw-r--r-- | src/mesa/main/blend.h | 10 | ||||
-rw-r--r-- | src/mesa/main/clear.c | 2 | ||||
-rw-r--r-- | src/mesa/main/get.c | 16 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 8 |
7 files changed, 62 insertions, 59 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 2b15b6ee0d3..5fbee8fbdbd 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -298,10 +298,10 @@ accum_return(struct gl_context *ctx, GLfloat value, /* Loop over destination buffers */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *colorRb = fb->_ColorDrawBuffers[buffer]; - const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || - !ctx->Color.ColorMask[buffer][GCOMP] || - !ctx->Color.ColorMask[buffer][BCOMP] || - !ctx->Color.ColorMask[buffer][ACOMP]); + const GLboolean masking = (!GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 0) || + !GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 1) || + !GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 2) || + !GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 3)); GLbitfield mappingFlags = GL_MAP_WRITE_BIT; if (masking) @@ -340,19 +340,19 @@ accum_return(struct gl_context *ctx, GLfloat value, _mesa_unpack_rgba_row(colorRb->Format, width, colorMap, dest); /* use the dest colors where mask[channel] = 0 */ - if (ctx->Color.ColorMask[buffer][RCOMP] == 0) { + if (!GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 0)) { for (i = 0; i < width; i++) rgba[i][RCOMP] = dest[i][RCOMP]; } - if (ctx->Color.ColorMask[buffer][GCOMP] == 0) { + if (!GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 1)) { for (i = 0; i < width; i++) rgba[i][GCOMP] = dest[i][GCOMP]; } - if (ctx->Color.ColorMask[buffer][BCOMP] == 0) { + if (!GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 2)) { for (i = 0; i < width; i++) rgba[i][BCOMP] = dest[i][BCOMP]; } - if (ctx->Color.ColorMask[buffer][ACOMP] == 0) { + if (!GET_COLORMASK_BIT(ctx->Color.ColorMask, buffer, 3)) { for (i = 0; i < width; i++) rgba[i][ACOMP] = dest[i][ACOMP]; } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 0b4b63f712f..a9e4a11d7d7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -967,19 +967,19 @@ _mesa_PopAttrib(void) color->ClearColor.f[3]); _mesa_IndexMask(color->IndexMask); if (!ctx->Extensions.EXT_draw_buffers2) { - _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), - (GLboolean) (color->ColorMask[0][1] != 0), - (GLboolean) (color->ColorMask[0][2] != 0), - (GLboolean) (color->ColorMask[0][3] != 0)); + _mesa_ColorMask(GET_COLORMASK_BIT(color->ColorMask, 0, 0), + GET_COLORMASK_BIT(color->ColorMask, 0, 1), + GET_COLORMASK_BIT(color->ColorMask, 0, 2), + GET_COLORMASK_BIT(color->ColorMask, 0, 3)); } else { GLuint i; for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { _mesa_ColorMaski(i, - (GLboolean) (color->ColorMask[i][0] != 0), - (GLboolean) (color->ColorMask[i][1] != 0), - (GLboolean) (color->ColorMask[i][2] != 0), - (GLboolean) (color->ColorMask[i][3] != 0)); + GET_COLORMASK_BIT(color->ColorMask, i, 0), + GET_COLORMASK_BIT(color->ColorMask, i, 1), + GET_COLORMASK_BIT(color->ColorMask, i, 2), + GET_COLORMASK_BIT(color->ColorMask, i, 3)); } } { diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index ec8e27e1d4d..34e8d11569d 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -974,33 +974,23 @@ _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { GET_CURRENT_CONTEXT(ctx); - GLubyte tmp[4]; - GLuint i; - GLboolean flushed; if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", red, green, blue, alpha); - /* Shouldn't have any information about channel depth in core mesa - * -- should probably store these as the native booleans: - */ - tmp[RCOMP] = red ? 0xff : 0x0; - tmp[GCOMP] = green ? 0xff : 0x0; - tmp[BCOMP] = blue ? 0xff : 0x0; - tmp[ACOMP] = alpha ? 0xff : 0x0; - - flushed = GL_FALSE; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { - if (!flushed) { - FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR); - ctx->NewDriverState |= ctx->DriverFlags.NewColorMask; - } - flushed = GL_TRUE; - COPY_4UBV(ctx->Color.ColorMask[i], tmp); - } - } + GLbitfield mask = (!!red) | + ((!!green) << 1) | + ((!!blue) << 2) | + ((!!alpha) << 3); + mask = _mesa_replicate_colormask(mask, ctx->Const.MaxDrawBuffers); + + if (ctx->Color.ColorMask == mask) + return; + + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR); + ctx->NewDriverState |= ctx->DriverFlags.NewColorMask; + ctx->Color.ColorMask = mask; if (ctx->Driver.ColorMask) ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); @@ -1014,7 +1004,6 @@ void GLAPIENTRY _mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { - GLubyte tmp[4]; GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -1026,20 +1015,18 @@ _mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green, return; } - /* Shouldn't have any information about channel depth in core mesa - * -- should probably store these as the native booleans: - */ - tmp[RCOMP] = red ? 0xff : 0x0; - tmp[GCOMP] = green ? 0xff : 0x0; - tmp[BCOMP] = blue ? 0xff : 0x0; - tmp[ACOMP] = alpha ? 0xff : 0x0; + GLbitfield mask = (!!red) | + ((!!green) << 1) | + ((!!blue) << 2) | + ((!!alpha) << 3); - if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) + if (GET_COLORMASK(ctx->Color.ColorMask, buf) == mask) return; FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR); ctx->NewDriverState |= ctx->DriverFlags.NewColorMask; - COPY_4UBV(ctx->Color.ColorMask[buf], tmp); + ctx->Color.ColorMask &= ~(0xf << (4 * buf)); + ctx->Color.ColorMask |= mask << (4 * buf); } @@ -1190,7 +1177,7 @@ void _mesa_init_color( struct gl_context * ctx ) /* Color buffer group */ ctx->Color.IndexMask = ~0u; - memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); + ctx->Color.ColorMask = 0xffffffff; ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index c95bc578961..6e56f2fd1ea 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -198,4 +198,14 @@ _mesa_flush_vertices_for_blend_adv(struct gl_context *ctx, _mesa_flush_vertices_for_blend_state(ctx); } +static inline GLbitfield +_mesa_replicate_colormask(GLbitfield mask0, unsigned num_buffers) +{ + GLbitfield mask = mask0; + + for (unsigned i = 1; i < num_buffers; i++) + mask |= mask0 << (i * 4); + return mask; +} + #endif diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index be604426a0a..6beff9ed842 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -118,7 +118,7 @@ color_buffer_writes_enabled(const struct gl_context *ctx, unsigned idx) if (rb) { for (c = 0; c < 4; c++) { - if (ctx->Color.ColorMask[idx][c] && + if (GET_COLORMASK_BIT(ctx->Color.ColorMask, idx, c) && _mesa_format_has_color_component(rb->Format, c)) { return true; } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index cf9a2f66d2f..516e8d174ce 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -677,10 +677,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu break; case GL_COLOR_WRITEMASK: - v->value_int_4[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; - v->value_int_4[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; - v->value_int_4[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; - v->value_int_4[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; + v->value_int_4[0] = GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 0); + v->value_int_4[1] = GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 1); + v->value_int_4[2] = GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 2); + v->value_int_4[3] = GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 3); break; case GL_EDGE_FLAG: @@ -2262,10 +2262,10 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v) goto invalid_value; if (!ctx->Extensions.EXT_draw_buffers2) goto invalid_enum; - v->value_int_4[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; - v->value_int_4[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; - v->value_int_4[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; - v->value_int_4[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + v->value_int_4[0] = GET_COLORMASK_BIT(ctx->Color.ColorMask, index, 0); + v->value_int_4[1] = GET_COLORMASK_BIT(ctx->Color.ColorMask, index, 1); + v->value_int_4[2] = GET_COLORMASK_BIT(ctx->Color.ColorMask, index, 2); + v->value_int_4[3] = GET_COLORMASK_BIT(ctx->Color.ColorMask, index, 3); return TYPE_INT_4; case GL_SCISSOR_BOX: diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b00f059e39a..3a67d43420f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -81,6 +81,10 @@ typedef GLuint64 GLbitfield64; (BITFIELD64_MASK((b) + (count)) & ~BITFIELD64_MASK(b)) +#define GET_COLORMASK_BIT(mask, buf, chan) (((mask) >> (4 * (buf) + (chan))) & 0x1) +#define GET_COLORMASK(mask, buf) (((mask) >> (4 * (buf))) & 0xf) + + /** * \name Some forward type declarations */ @@ -459,7 +463,9 @@ struct gl_colorbuffer_attrib GLuint ClearIndex; /**< Index for glClear */ union gl_color_union ClearColor; /**< Color for glClear, unclamped */ GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /**< Each flag is 0xff or 0x0 */ + + /** 4 colormask bits per draw buffer, max 8 draw buffers. 4*8 = 32 bits */ + GLbitfield ColorMask; GLenum16 DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ |