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authorIan Romanick <[email protected]>2015-11-09 19:02:21 -0800
committerIan Romanick <[email protected]>2016-01-11 15:38:03 -0800
commitadb4b31bc33fda284319819877312f9e8631b657 (patch)
tree78dd201091bad4e995760d04d665597960d102f1 /src/mesa/main
parent4cf5c85ec70abb736e9c135e77c221b177d85d12 (diff)
mesa: Refator _mesa_BindSampler to make _mesa_bind_sampler
Pulls the parts of _mesa_BindSampler that aren't just parameter validation out into a function that can be called from other parts of Mesa (e.g., meta). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/samplerobj.c18
-rw-r--r--src/mesa/main/samplerobj.h4
2 files changed, 16 insertions, 6 deletions
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 62078f8ad05..fe15508696e 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -270,6 +270,17 @@ _mesa_IsSampler(GLuint sampler)
return sampObj != NULL;
}
+void
+_mesa_bind_sampler(struct gl_context *ctx, GLuint unit,
+ struct gl_sampler_object *sampObj)
+{
+ if (ctx->Texture.Unit[unit].Sampler != sampObj) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ }
+
+ _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[unit].Sampler,
+ sampObj);
+}
void GLAPIENTRY
_mesa_BindSampler(GLuint unit, GLuint sampler)
@@ -297,13 +308,8 @@ _mesa_BindSampler(GLuint unit, GLuint sampler)
}
}
- if (ctx->Texture.Unit[unit].Sampler != sampObj) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- }
-
/* bind new sampler */
- _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[unit].Sampler,
- sampObj);
+ _mesa_bind_sampler(ctx, unit, sampObj);
}
diff --git a/src/mesa/main/samplerobj.h b/src/mesa/main/samplerobj.h
index 68a924ce931..abc6e019046 100644
--- a/src/mesa/main/samplerobj.h
+++ b/src/mesa/main/samplerobj.h
@@ -93,6 +93,10 @@ extern void
_mesa_set_sampler_srgb_decode(struct gl_context *ctx,
struct gl_sampler_object *samp, GLenum param);
+extern void
+_mesa_bind_sampler(struct gl_context *ctx, GLuint unit,
+ struct gl_sampler_object *sampObj);
+
void GLAPIENTRY
_mesa_GenSamplers(GLsizei count, GLuint *samplers);
void GLAPIENTRY