diff options
author | Dave Airlie <[email protected]> | 2015-07-23 10:49:12 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-07-23 17:25:16 +1000 |
commit | 24b0e5068348aacabbd3e0012de95d34866e4b99 (patch) | |
tree | 5c5aa7922d772bc76777157156e215094af8a18e /src/mesa/main | |
parent | cc172fddf3fc37991c6d85f2d8e4f6dc63a62809 (diff) |
dispatch_sanity: add shader subroutine to fix make check
Add the shader subroutine to the core only API list,
and fixup dispatch_sanity to suit.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index d1bd0cee61e..af89d2c1cfb 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -1431,6 +1431,16 @@ const struct function gl_core_functions_possible[] = { /* GL 3.2 */ { "glFramebufferTexture", 32, -1 }, + /* GL 4.0 */ + { "glGetSubroutineUniformLocation", 40, -1 }, + { "glGetSubroutineIndex", 40, -1 }, + { "glGetActiveSubroutineUniformiv", 40, -1 }, + { "glGetActiveSubroutineUniformName", 40, -1 }, + { "glGetActiveSubroutineName", 40, -1 }, + { "glUniformSubroutinesuiv", 40, -1 }, + { "glGetUniformSubroutineuiv", 40, -1 }, + { "glGetProgramStageiv", 40, -1 }, + /* GL 4.3 */ { "glIsRenderbuffer", 43, -1 }, { "glBindRenderbuffer", 43, -1 }, @@ -1569,14 +1579,6 @@ const struct function gl_core_functions_possible[] = { { "glUniformMatrix4x2dv", 40, -1 }, { "glUniformMatrix4x3dv", 40, -1 }, { "glGetUniformdv", 43, -1 }, -// { "glGetSubroutineUniformLocation", 43, -1 }, // XXX: Add to xml -// { "glGetSubroutineIndex", 43, -1 }, // XXX: Add to xml -// { "glGetActiveSubroutineUniformiv", 43, -1 }, // XXX: Add to xml -// { "glGetActiveSubroutineUniformName", 43, -1 }, // XXX: Add to xml -// { "glGetActiveSubroutineName", 43, -1 }, // XXX: Add to xml -// { "glUniformSubroutinesuiv", 43, -1 }, // XXX: Add to xml -// { "glGetUniformSubroutineuiv", 43, -1 }, // XXX: Add to xml -// { "glGetProgramStageiv", 43, -1 }, // XXX: Add to xml { "glBindTransformFeedback", 43, -1 }, { "glDeleteTransformFeedbacks", 43, -1 }, |