diff options
author | Kenneth Graunke <[email protected]> | 2016-07-07 02:02:38 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-07-17 19:26:48 -0700 |
commit | ac1181ffbef5250cb3b651e047cce5116727c34c (patch) | |
tree | b6aa32932d99fa3dcb15d2435ff63b662b939488 /src/mesa/main | |
parent | e7d96e7685e911b91ce048c6639a4c290faf5d06 (diff) |
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Likewise, rename the enum type to glsl_interp_mode.
Beyond the GLSL front-end, talking about "interpolation modes" seems
more natural than "interpolation qualifiers" - in the IR, we're removed
from how exactly the source language specifies how to interpolate an
input. Also, SPIR-V calls these "decorations" rather than "qualifiers".
Generated by:
$ find . -regextype egrep -regex '.*\.(c|cpp|h)' -type f -exec sed -i \
-e 's/INTERP_QUALIFIER_/INTERP_MODE_/g' \
-e 's/glsl_interp_qualifier/glsl_interp_mode/g' {} \;
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 29e47debfc2..3dae16895a2 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2031,9 +2031,9 @@ struct gl_fragment_program /** * GLSL interpolation qualifier associated with each fragment shader input. * For inputs that do not have an interpolation qualifier specified in - * GLSL, the value is INTERP_QUALIFIER_NONE. + * GLSL, the value is INTERP_MODE_NONE. */ - enum glsl_interp_qualifier InterpQualifier[VARYING_SLOT_MAX]; + enum glsl_interp_mode InterpQualifier[VARYING_SLOT_MAX]; /** * Bitfield indicating, for each fragment shader input, 1 if that input @@ -2638,7 +2638,7 @@ struct gl_shader_variable /** * Interpolation mode for shader inputs / outputs * - * \sa glsl_interp_qualifier + * \sa glsl_interp_mode */ unsigned interpolation:2; |