diff options
author | Paul Berry <[email protected]> | 2013-02-23 08:09:27 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-03-15 09:25:46 -0700 |
commit | 827c074fb1e3c138363673896777009f96a76bd8 (patch) | |
tree | 00784ac2cea83f1e2fd6401988786ab3a5ac2657 /src/mesa/main | |
parent | a6d807c86f9972335048ad21c33277385eec08e8 (diff) |
mtypes.h: Modify gl_frag_attrib to refer to new gl_varying_slot enum.
This paves the way for eliminating the gl_frag_attrib enum entirely.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 45 |
1 files changed, 23 insertions, 22 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d88d3d355a9..cc11ca92a2d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -216,6 +216,7 @@ typedef enum * * When this enum is updated, the following code must be updated too: * - vertResults (in prog_print.c's arb_output_attrib_string()) + * - fragAttribs (in prog_print.c's arb_input_attrib_string()) * - _mesa_vert_result_to_frag_attrib() * - _mesa_frag_attrib_to_vert_result() */ @@ -292,24 +293,24 @@ typedef enum */ typedef enum { - FRAG_ATTRIB_WPOS = 0, - FRAG_ATTRIB_COL0 = 1, - FRAG_ATTRIB_COL1 = 2, - FRAG_ATTRIB_FOGC = 3, - FRAG_ATTRIB_TEX0 = 4, - FRAG_ATTRIB_TEX1 = 5, - FRAG_ATTRIB_TEX2 = 6, - FRAG_ATTRIB_TEX3 = 7, - FRAG_ATTRIB_TEX4 = 8, - FRAG_ATTRIB_TEX5 = 9, - FRAG_ATTRIB_TEX6 = 10, - FRAG_ATTRIB_TEX7 = 11, - FRAG_ATTRIB_FACE = 12, /**< front/back face */ - FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */ - FRAG_ATTRIB_CLIP_DIST0 = 14, - FRAG_ATTRIB_CLIP_DIST1 = 15, - FRAG_ATTRIB_VAR0 = 16, /**< shader varying */ - FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING) + FRAG_ATTRIB_WPOS = VARYING_SLOT_POS, + FRAG_ATTRIB_COL0 = VARYING_SLOT_COL0, + FRAG_ATTRIB_COL1 = VARYING_SLOT_COL1, + FRAG_ATTRIB_FOGC = VARYING_SLOT_FOGC, + FRAG_ATTRIB_TEX0 = VARYING_SLOT_TEX0, + FRAG_ATTRIB_TEX1 = VARYING_SLOT_TEX1, + FRAG_ATTRIB_TEX2 = VARYING_SLOT_TEX2, + FRAG_ATTRIB_TEX3 = VARYING_SLOT_TEX3, + FRAG_ATTRIB_TEX4 = VARYING_SLOT_TEX4, + FRAG_ATTRIB_TEX5 = VARYING_SLOT_TEX5, + FRAG_ATTRIB_TEX6 = VARYING_SLOT_TEX6, + FRAG_ATTRIB_TEX7 = VARYING_SLOT_TEX7, + FRAG_ATTRIB_FACE = VARYING_SLOT_FACE, /**< front/back face */ + FRAG_ATTRIB_PNTC = VARYING_SLOT_PNTC, /**< sprite/point coord */ + FRAG_ATTRIB_CLIP_DIST0 = VARYING_SLOT_CLIP_DIST0, + FRAG_ATTRIB_CLIP_DIST1 = VARYING_SLOT_CLIP_DIST1, + FRAG_ATTRIB_VAR0 = VARYING_SLOT_VAR0, /**< shader varying */ + FRAG_ATTRIB_MAX = VARYING_SLOT_MAX } gl_frag_attrib; @@ -329,11 +330,11 @@ _mesa_vert_result_to_frag_attrib(gl_varying_slot vert_result) else if (vert_result < VARYING_SLOT_CLIP_DIST0) return -1; else if (vert_result <= VARYING_SLOT_CLIP_DIST1) - return vert_result - VARYING_SLOT_CLIP_DIST0 + FRAG_ATTRIB_CLIP_DIST0; + return vert_result; else if (vert_result < VARYING_SLOT_VAR0) return -1; else - return vert_result - VARYING_SLOT_VAR0 + FRAG_ATTRIB_VAR0; + return vert_result; } @@ -352,9 +353,9 @@ _mesa_frag_attrib_to_vert_result(gl_frag_attrib frag_attrib) else if (frag_attrib < FRAG_ATTRIB_CLIP_DIST0) return -1; else if (frag_attrib <= FRAG_ATTRIB_CLIP_DIST1) - return frag_attrib - FRAG_ATTRIB_CLIP_DIST0 + VARYING_SLOT_CLIP_DIST0; + return frag_attrib; else /* frag_attrib >= FRAG_ATTRIB_VAR0 */ - return frag_attrib - FRAG_ATTRIB_VAR0 + VARYING_SLOT_VAR0; + return frag_attrib; } |