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authorBrian Paul <[email protected]>2014-04-09 19:27:06 -0600
committerBrian Paul <[email protected]>2014-04-10 07:53:05 -0600
commit7fbb8ba4997060f53c345288d8983b61177f0014 (patch)
treef94dfdc5121d87e9c31252c8cc8094aec937ac32 /src/mesa/main
parentf9985db0bc1f1fa217a0fa30a608cb78ccd79a50 (diff)
mesa: use malloc/free instead of MALLOC/FREE in attrib stack code
We moved away from MALLOC/FREE in the rest of core Mesa a while ago. Reviewed-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/attrib.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 5a626f2f442..c656845dff9 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -217,7 +217,7 @@ push_attrib(struct gl_context *ctx, struct gl_attrib_node **head,
{
void *attribute;
- attribute = MALLOC(attr_size);
+ attribute = malloc(attr_size);
if (attribute == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
return false;
@@ -227,7 +227,7 @@ push_attrib(struct gl_context *ctx, struct gl_attrib_node **head,
memcpy(attribute, attr_data, attr_size);
}
else {
- FREE(attribute);
+ free(attribute);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
return false;
}
@@ -277,7 +277,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i];
}
else {
- FREE(attr);
+ free(attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
goto end;
}
@@ -374,7 +374,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->FragmentProgram = ctx->FragmentProgram.Enabled;
if (!save_attrib_data(&head, GL_ENABLE_BIT, attr)) {
- FREE(attr);
+ free(attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
goto end;
}
@@ -440,7 +440,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer;
}
else {
- FREE(attr);
+ free(attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib");
goto end;
}
@@ -491,7 +491,7 @@ _mesa_PushAttrib(GLbitfield mask)
}
if (!save_attrib_data(&head, GL_TEXTURE_BIT, texstate)) {
- FREE(texstate);
+ free(texstate);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)");
goto end;
}
@@ -1626,7 +1626,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
}
else {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib" );
- FREE(attr);
+ free(attr);
goto end;
}
@@ -1642,7 +1642,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
}
else {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib" );
- FREE(attr);
+ free(attr);
goto end;
}
}
@@ -1656,7 +1656,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
}
if (!init_array_attrib_data(ctx, attr)) {
- FREE(attr);
+ free(attr);
goto end;
}
@@ -1666,7 +1666,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
else {
free_array_attrib_data(ctx, attr);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushClientAttrib");
- FREE(attr);
+ free(attr);
/* goto to keep safe from possible later changes */
goto end;
}