diff options
author | Mathias Fröhlich <[email protected]> | 2016-08-14 14:03:58 +0200 |
---|---|---|
committer | Mathias Fröhlich <[email protected]> | 2016-08-15 07:10:39 +0200 |
commit | 72f1566f90c434c7752d8405193eec68d6743246 (patch) | |
tree | fc9e3dd3733a09b5247dd39156c769e554cea206 /src/mesa/main | |
parent | b7b0c51f1fd54c666e9520e1166e24216cc72211 (diff) |
mesa: Move check for vbo mapping into api_validate.c.
Instead of checking for mapped buffers in vbo_bind_arrays
do this check in api_validate.c. This additionally
enables printing the draw calls name into the error
string.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/api_validate.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index ec3cc1b9853..ae3e118f426 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -25,6 +25,7 @@ #include <stdbool.h> #include "glheader.h" #include "api_validate.h" +#include "arrayobj.h" #include "bufferobj.h" #include "context.h" #include "imports.h" @@ -119,6 +120,12 @@ check_valid_to_render(struct gl_context *ctx, const char *function) unreachable("Invalid API value in check_valid_to_render()"); } + if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(vertex buffers are mapped)", function); + return false; + } + return true; } |