diff options
author | Ian Romanick <[email protected]> | 2015-11-13 10:46:40 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2016-03-01 11:07:19 -0800 |
commit | fed9b0ed5a6856ac109ffee5116b988bc0669e5b (patch) | |
tree | 11a9a687d4764a2402531bc3ef73f418476ec8ae /src/mesa/main | |
parent | 64aff35f8409f9a82b3b8a181b9b25e94a0e9fcb (diff) |
mesa: Refactor bind_framebuffer to make _mesa_bind_framebuffers
Fixing dd_function_table::BindFramebuffer will come later because that
change is probably not suitable for stable.
v2: Fix whitespace issue noticed by Topi.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/fbobject.c | 33 | ||||
-rw-r--r-- | src/mesa/main/fbobject.h | 5 |
2 files changed, 26 insertions, 12 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 621f84f51eb..c9e1518ab23 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2471,7 +2471,6 @@ static void bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names) { struct gl_framebuffer *newDrawFb, *newReadFb; - struct gl_framebuffer *oldDrawFb, *oldReadFb; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -2525,18 +2524,23 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names) newReadFb = ctx->WinSysReadBuffer; } - assert(newDrawFb); - assert(newDrawFb != &DummyFramebuffer); + _mesa_bind_framebuffers(ctx, + bindDrawBuf ? newDrawFb : ctx->DrawBuffer, + bindReadBuf ? newReadFb : ctx->ReadBuffer); +} - /* save pointers to current/old framebuffers */ - oldDrawFb = ctx->DrawBuffer; - oldReadFb = ctx->ReadBuffer; +void +_mesa_bind_framebuffers(struct gl_context *ctx, + struct gl_framebuffer *newDrawFb, + struct gl_framebuffer *newReadFb) +{ + struct gl_framebuffer *const oldDrawFb = ctx->DrawBuffer; + struct gl_framebuffer *const oldReadFb = ctx->ReadBuffer; + const bool bindDrawBuf = oldDrawFb != newDrawFb; + const bool bindReadBuf = oldReadFb != newReadFb; - /* check if really changing bindings */ - if (oldDrawFb == newDrawFb) - bindDrawBuf = GL_FALSE; - if (oldReadFb == newReadFb) - bindReadBuf = GL_FALSE; + assert(newDrawFb); + assert(newDrawFb != &DummyFramebuffer); /* * OK, now bind the new Draw/Read framebuffers, if they're changing. @@ -2573,7 +2577,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names) } if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb); + /* The few classic drivers that actually hook this function really only + * want to know if the draw framebuffer changed. + */ + ctx->Driver.BindFramebuffer(ctx, + bindDrawBuf ? GL_FRAMEBUFFER : GL_READ_FRAMEBUFFER, + newDrawFb, newReadFb); } } diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index f9a60605ea5..540bd9d40c3 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -137,6 +137,11 @@ _mesa_get_framebuffer_attachment_parameter(struct gl_context *ctx, GLint *params, const char *caller); +extern void +_mesa_bind_framebuffers(struct gl_context *ctx, + struct gl_framebuffer *newDrawFb, + struct gl_framebuffer *newReadFb); + extern GLboolean GLAPIENTRY _mesa_IsRenderbuffer(GLuint renderbuffer); |