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authorMathias Fröhlich <[email protected]>2016-08-14 14:03:58 +0200
committerMathias Fröhlich <[email protected]>2016-08-15 07:10:39 +0200
commitc17cf1c8f5c4553780a9dba761e5e089ae3d3b01 (patch)
tree2771132766692cb8a9fe3bed52caedc50656e91a /src/mesa/main
parent5c1ccd8053412b6a42098481d2fde3d483208c33 (diff)
vbo: Array draw must not care about glBegin/glEnd vbo mapping.
In array draw do not check if the vertex buffer object that is used to implement immediate mode glBegin/glEnd is mapped. Signed-off-by: Mathias Fröhlich <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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