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authorMarek Olšák <[email protected]>2019-05-09 21:04:23 -0400
committerMarek Olšák <[email protected]>2019-05-29 21:13:35 -0400
commitb5697c311b6f29dee40b96c48bad3279e3667c1e (patch)
treed0708cd5249ec8d3535bda8134f91ea79af2ffde /src/mesa/main
parent0f1b68ebeeee196ced42d8ac66d231338b507bad (diff)
Change a few frequented uses of DEBUG to !NDEBUG
debugoptimized builds don't define NDEBUG, but they also don't define DEBUG. We want to enable cheap debug code for these builds. I only chose those occurences that I care about. Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/context.c2
-rw-r--r--src/mesa/main/debug.c4
-rw-r--r--src/mesa/main/errors.c6
-rw-r--r--src/mesa/main/feedback.c2
-rw-r--r--src/mesa/main/formats.c2
-rw-r--r--src/mesa/main/imports.c4
-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/main/shaderapi.c2
8 files changed, 11 insertions, 13 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 34da16b88f4..03d81f1d559 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -939,7 +939,7 @@ nop_handler(const char *name)
if (ctx) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name);
}
-#if defined(DEBUG)
+#ifndef NDEBUG
else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
fprintf(stderr,
"GL User Error: gl%s called without a rendering context\n",
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index db11ae35a25..6ff1abbe24f 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -140,7 +140,7 @@ void _mesa_print_info( struct gl_context *ctx )
static void
set_verbose_flags(const char *str)
{
-#ifdef DEBUG
+#ifndef NDEBUG
struct option {
const char *name;
GLbitfield flag;
@@ -181,7 +181,7 @@ set_verbose_flags(const char *str)
static void
set_debug_flags(const char *str)
{
-#ifdef DEBUG
+#ifndef NDEBUG
struct option {
const char *name;
GLbitfield flag;
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 995b0510575..071b75c4727 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -59,7 +59,7 @@ output_if_debug(const char *prefixString, const char *outputString,
LogFile = fopen(logFile, "w");
if (!LogFile)
LogFile = stderr;
-#ifdef DEBUG
+#ifndef NDEBUG
/* in debug builds, print messages unless MESA_DEBUG="silent" */
if (MESA_DEBUG_FLAGS & DEBUG_SILENT)
debug = 0;
@@ -189,7 +189,7 @@ should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
if (debug == -1) {
const char *debugEnv = getenv("MESA_DEBUG");
-#ifdef DEBUG
+#ifndef NDEBUG
if (debugEnv && strstr(debugEnv, "silent"))
debug = GL_FALSE;
else
@@ -378,7 +378,7 @@ _mesa_error_no_memory(const char *caller)
void
_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
{
-#ifdef DEBUG
+#ifndef NDEBUG
char s[MAX_DEBUG_MESSAGE_LENGTH];
va_list args;
va_start(args, fmtString);
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index 65f4c35d94e..8b3410f39c5 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -428,7 +428,7 @@ _mesa_RenderMode( GLenum mode )
}
if (ctx->Select.BufferCount > ctx->Select.BufferSize) {
/* overflow */
-#ifdef DEBUG
+#ifndef NDEBUG
_mesa_warning(ctx, "Feedback buffer overflow");
#endif
result = -1;
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index b47bed97d20..8d6c76a3419 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -734,9 +734,7 @@ _mesa_get_uncompressed_format(mesa_format format)
case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT:
return MESA_FORMAT_RGB_FLOAT32;
default:
-#ifdef DEBUG
assert(!_mesa_is_format_compressed(format));
-#endif
return format;
}
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 566aac1d385..f1bcd2fa1f7 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -102,7 +102,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
*(uintptr_t *)(buf - sizeof(void *)) = ptr;
-#ifdef DEBUG
+#ifndef NDEBUG
/* mark the non-aligned area */
while ( ptr < buf - sizeof(void *) ) {
*(unsigned long *)ptr = 0xcdcdcdcd;
@@ -151,7 +151,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1);
*(uintptr_t *)(buf - sizeof(void *)) = ptr;
-#ifdef DEBUG
+#ifndef NDEBUG
/* mark the non-aligned area */
while ( ptr < buf - sizeof(void *) ) {
*(unsigned long *)ptr = 0xcdcdcdcd;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index bdb04e085f4..13e18e6e8ab 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -5172,7 +5172,7 @@ struct gl_memory_info
unsigned nr_device_memory_evictions; /**< # of evictions (monotonic counter) */
};
-#ifdef DEBUG
+#ifndef NDEBUG
extern int MESA_VERBOSE;
extern int MESA_DEBUG_FLAGS;
#else
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 2cc5fe5d8f8..584af9b8cef 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -474,7 +474,7 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader,
shProg->Shaders = newList;
shProg->NumShaders = n - 1;
-#ifdef DEBUG
+#ifndef NDEBUG
/* sanity check - make sure the new list's entries are sensible */
for (j = 0; j < shProg->NumShaders; j++) {
assert(shProg->Shaders[j]->Stage == MESA_SHADER_VERTEX ||