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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-10-02 08:43:51 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-10-09 08:12:10 +0200 |
commit | 5be9bf2746370ecb180536eb2e5e48391b224dec (patch) | |
tree | 201d435e66e5a7c44ee385688120efcfe78610ef /src/mesa/main | |
parent | d8d0e4a81e42678cc8c8b876dfee24d5c2f4ba38 (diff) |
main: fix goto in program_resource_top_level_array_stride
Use found_top_level_array_stride instead of found_top_level_array_size.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/shader_query.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 6d73e3bdcf2..caaa78caa53 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -1010,11 +1010,11 @@ program_resource_top_level_array_stride(struct gl_shader_program *shProg, } else { array_stride = 0; } - goto found_top_level_array_size; + goto found_top_level_array_stride; } } } -found_top_level_array_size: +found_top_level_array_stride: free(interface_name); free(var_name); return array_stride; |