diff options
author | Eric Anholt <[email protected]> | 2011-04-15 11:58:58 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-04-18 11:19:54 -0700 |
commit | 0778fdb002b000e241b042ad65b6da6dd8480454 (patch) | |
tree | 9d8266e40c04cbb24aa24942035e2c4fc8c193c0 /src/mesa/main | |
parent | 9f164823c79bf933bf88217894129dc2eae0cbed (diff) |
intel: Use Mesa core's renderbuffer accessors for depth.
Since we're using GTT mappings now (no manual detiling), there's
really nothing special to accessing these buffers, other than needing
the new RowStride field of gl_renderbuffer to accomodate padding.
Reduces the driver size by 2.7kb, and improves glean depthStencil
performance 3-10x (!)
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/renderbuffer.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index de01cfc6951..b2e2e84963b 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1011,6 +1011,7 @@ _mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb) case MESA_FORMAT_Z32: case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_Z24_X8: rb->DataType = GL_UNSIGNED_INT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; @@ -1023,6 +1024,7 @@ _mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb) break; case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; |